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authorRat <none@none>2009-08-24 00:14:32 +0200
committerRat <none@none>2009-08-24 00:14:32 +0200
commit6ce460e04db03bbe7fd5f50b7d4d025ab0fb5baf (patch)
treecd4621c70f0a0ed51dbb22cb3c9a7545bd2890dc /src/game/ObjectMgr.cpp
parent73c66a028cea21e46af5834497a96b72d0902780 (diff)
*add new fuction StartAutoRotate(direction, fullturntime) to creatures, it will rotate any creature 360degrees, turning shouldn't be stopped by taunt and other effects.
useful for some boss scripts --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
0 files changed, 0 insertions, 0 deletions