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authorBrian <runningnak3d@gmail.com>2010-03-14 16:35:52 -0600
committerBrian <runningnak3d@gmail.com>2010-03-14 16:35:52 -0600
commit85b0798d7514f49e7a7cf55c36b439598b63dd9e (patch)
tree5e04df08b3843eb2255ad1493b85e5b8a9353b50 /src/game/ObjectMgr.cpp
parent0f0cb79f0b26d18eb142952c4f8ac737f8c9d362 (diff)
parent920137f1ba3fa32a22124c6efc4682a41a089e20 (diff)
* merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r--src/game/ObjectMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index de12e6ae7bd..e8967ef2f3e 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -7727,8 +7727,8 @@ bool PlayerCondition::Meets(Player const * player) const
}
case CONDITION_ACHIEVEMENT:
{
- AchievementEntry const* achievement = GetAchievementStore()->LookupEntry(value1);
- return player->GetAchievementMgr().IsCompletedAchievement(value1);
+ AchievementEntry const* achievement = GetAchievementStore()->LookupEntry(value1);
+ return (achievement,1);
}
case CONDITION_TEAM:
return player->GetTeam() == value1;