diff options
author | QAston <none@none> | 2009-08-03 12:52:31 +0200 |
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committer | QAston <none@none> | 2009-08-03 12:52:31 +0200 |
commit | 8777efd03cbad7036c371c88b0212e8425c5bf59 (patch) | |
tree | f7e806455220abbdb599d52c03d9455f8c233ec6 /src/game/ObjectMgr.cpp | |
parent | 71adccb1c77d45d9663a84fcc7adfcc5ec89d19d (diff) |
*Add some crash prevention checks.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index d249c60a175..7557c23d072 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -6483,16 +6483,14 @@ void ObjectMgr::LoadCorpses() uint32 guid = fields[result->GetFieldCount()-1].GetUInt32(); - uint32 mapId; - uint32 instanceId; Corpse *corpse = new Corpse; - if(!corpse->LoadFromDB(guid,fields,mapId,instanceId)) + if(!corpse->LoadFromDB(guid,fields)) { delete corpse; continue; } - ObjectAccessor::Instance().AddCorpse(corpse,mapId,instanceId); + ObjectAccessor::Instance().AddCorpse(corpse); ++count; } |