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authorAnubisss <none@none>2009-04-16 00:11:48 +0200
committerAnubisss <none@none>2009-04-16 00:11:48 +0200
commit96ffb827ae8ad6661247fec0835f012a3bdc5281 (patch)
treeb24502cc5c4a770ce3c883a0e82ed6332a6174dd /src/game/ObjectMgr.cpp
parent09b4ef5f76d0ef541d8e7c2669f67636ea5c2db9 (diff)
*Better names for var Modelid.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r--src/game/ObjectMgr.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 408d46ceb62..31697f31df0 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -566,25 +566,25 @@ void ObjectMgr::LoadCreatureTemplates()
sLog.outErrorDb("Creature (Entry: %u) has non-existing faction_H template (%u)", cInfo->Entry, cInfo->faction_H);
// check model ids, supplying and sending non-existent ids to the client might crash them
- if(cInfo->Modelid1 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid1))
+ if(cInfo->Modelid_A1 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid_A1))
{
- sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_A (%u), setting it to 0", cInfo->Entry, cInfo->Modelid1);
- const_cast<CreatureInfo*>(cInfo)->Modelid1 = 0;
+ sLog.outErrorDb("Creature (Entry: %u) has non-existing Modelid_A1 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid_A1);
+ const_cast<CreatureInfo*>(cInfo)->Modelid_A1 = 0;
}
- if(cInfo->Modelid2 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid2))
+ if(cInfo->Modelid_A2 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid_A2))
{
- sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_A2 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid2);
- const_cast<CreatureInfo*>(cInfo)->Modelid2 = 0;
+ sLog.outErrorDb("Creature (Entry: %u) has non-existing Modelid_A2 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid_A2);
+ const_cast<CreatureInfo*>(cInfo)->Modelid_A2 = 0;
}
- if(cInfo->Modelid3 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid3))
+ if(cInfo->Modelid_H1 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid_H1))
{
- sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_H (%u), setting it to 0", cInfo->Entry, cInfo->Modelid3);
- const_cast<CreatureInfo*>(cInfo)->Modelid3 = 0;
+ sLog.outErrorDb("Creature (Entry: %u) has non-existing Modelid_H1 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid_H1);
+ const_cast<CreatureInfo*>(cInfo)->Modelid_H1 = 0;
}
- if(cInfo->Modelid4 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid4))
+ if(cInfo->Modelid_H2 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid_H2))
{
- sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_H2 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid4);
- const_cast<CreatureInfo*>(cInfo)->Modelid4 = 0;
+ sLog.outErrorDb("Creature (Entry: %u) has non-existing Modelid_H2 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid_H2);
+ const_cast<CreatureInfo*>(cInfo)->Modelid_H2 = 0;
}
if(cInfo->dmgschool >= MAX_SPELL_SCHOOL)