aboutsummaryrefslogtreecommitdiff
path: root/src/game/ObjectMgr.cpp
diff options
context:
space:
mode:
authorKingPin <none@none>2009-03-07 07:47:02 -0500
committerKingPin <none@none>2009-03-07 07:47:02 -0500
commitae7078784366172e27d2fe0ac4b18345b628fd3f (patch)
tree0aef6d01833a36338cd7335bf617a374e8215e9e /src/game/ObjectMgr.cpp
parent892e54c79cfe4282818701561fbdd118232c85de (diff)
Extend the spell_disabled table to have a seperate flag for pet spells from player spells, Patch by Koani
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r--src/game/ObjectMgr.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index a08c22450db..7da8e89b26b 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -6289,6 +6289,7 @@ void ObjectMgr::LoadSpellDisabledEntrys()
{
m_DisabledPlayerSpells.clear(); // need for reload case
m_DisabledCreatureSpells.clear();
+ m_DisabledPetSpells.clear();
QueryResult *result = WorldDatabase.Query("SELECT entry, disable_mask FROM spell_disabled");
uint32 total_count = 0;
@@ -6321,6 +6322,8 @@ void ObjectMgr::LoadSpellDisabledEntrys()
m_DisabledPlayerSpells.insert(spellid);
if(disable_mask & SPELL_DISABLE_CREATURE)
m_DisabledCreatureSpells.insert(spellid);
+ if(disable_mask & SPELL_DISABLE_PET)
+ m_DisabledPetSpells.insert(spellid);
++total_count;
} while ( result->NextRow() );