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authorSpp <none@none>2010-05-01 22:25:14 +0200
committerSpp <none@none>2010-05-01 22:25:14 +0200
commite107730ffbbe92f2dc98c990478e527030888ff4 (patch)
treeea7e9ddc48bd1277efe0c6b8cfb15b3616151e6e /src/game/ObjectMgr.cpp
parentdd9485993b32f08c67bea5a73c46579df19ec0cc (diff)
Fix more warnings.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r--src/game/ObjectMgr.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 54ed69417dc..836e3b42790 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -5575,7 +5575,7 @@ WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float
// if find graveyard at different map from where entrance placed (or no entrance data), use any first
if (!mapEntry ||
mapEntry->entrance_map < 0 ||
- mapEntry->entrance_map != entry->map_id ||
+ uint32(mapEntry->entrance_map) != entry->map_id ||
(mapEntry->entrance_x == 0 && mapEntry->entrance_y == 0))
{
// not have any corrdinates for check distance anyway
@@ -5904,16 +5904,15 @@ void ObjectMgr::LoadAccessRequirements()
AreaTrigger const* ObjectMgr::GetGoBackTrigger(uint32 Map) const
{
const MapEntry *mapEntry = sMapStore.LookupEntry(Map);
- if (!mapEntry) return NULL;
+ if (!mapEntry || mapEntry->entrance_map < 0) return NULL;
+ uint32 entrance_map = uint32(mapEntry->entrance_map);
for (AreaTriggerMap::const_iterator itr = mAreaTriggers.begin(); itr != mAreaTriggers.end(); ++itr)
- {
- if (itr->second.target_mapId == mapEntry->entrance_map)
+ if (itr->second.target_mapId == entrance_map)
{
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(itr->first);
if (atEntry && atEntry->mapid == Map)
return &itr->second;
}
- }
return NULL;
}
@@ -8093,7 +8092,7 @@ void ObjectMgr::LoadMailLevelRewards()
sLog.outString(">> Loaded %u level dependent mail rewards,", count);
}
-bool ObjectMgr::AddSpellToTrainer(int32 entry, int32 spell, Field *fields, std::set<uint32> *skip_trainers, std::set<uint32> *talentIds)
+bool ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, Field *fields, std::set<uint32> *skip_trainers, std::set<uint32> *talentIds)
{
if (entry >= TRINITY_TRAINER_START_REF)
return false;
@@ -8181,7 +8180,7 @@ bool ObjectMgr::AddSpellToTrainer(int32 entry, int32 spell, Field *fields, std::
}
return true;
}
-int ObjectMgr::LoadReferenceTrainer(int32 trainer, int32 spell, std::set<uint32> *skip_trainers, std::set<uint32> *talentIds)
+int ObjectMgr::LoadReferenceTrainer(uint32 trainer, int32 spell, std::set<uint32> *skip_trainers, std::set<uint32> *talentIds)
{
QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT entry, spell,spellcost,reqskill,reqskillvalue,reqlevel FROM npc_trainer WHERE entry='%d'", spell);
if (!result)
@@ -8196,7 +8195,7 @@ int ObjectMgr::LoadReferenceTrainer(int32 trainer, int32 spell, std::set<uint32>
int32 spell = fields[1].GetInt32();
if (spell < 0)
count += this->LoadReferenceTrainer(trainer, -spell, skip_trainers, talentIds);
- else if (this->AddSpellToTrainer(trainer, spell, fields, skip_trainers, talentIds))
+ else if (this->AddSpellToTrainer(trainer, uint32(spell), fields, skip_trainers, talentIds))
++count;
} while (result->NextRow());
@@ -8240,7 +8239,7 @@ void ObjectMgr::LoadTrainerSpell()
int32 spell = fields[1].GetInt32();
if (spell < 0)
count += this->LoadReferenceTrainer(entry, -spell, &skip_trainers, &talentIds);
- else if (this->AddSpellToTrainer(entry, spell, fields, &skip_trainers, &talentIds))
+ else if (this->AddSpellToTrainer(entry, uint32(spell), fields, &skip_trainers, &talentIds))
++count;
} while (result->NextRow());