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author | Kudlaty <none@none> | 2009-08-06 17:36:32 +0200 |
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committer | Kudlaty <none@none> | 2009-08-06 17:36:32 +0200 |
commit | e64592775957c8394ade11e95f851f95827a9ca2 (patch) | |
tree | d5d1fe5142f638ca2dec953b68cced21ab56eb0e /src/game/ObjectMgr.cpp | |
parent | 048665a37a4b5b0649b68832e8fefd5d9b727fce (diff) |
Merge [SD2]
r1114 Added two new struct ObjectDistanceOrder/ObjectDistanceOrderReversed for generic use sorting objects by GetDistanceOrder()
r1115 Remove obsolete code in misc scripts and use struct ObjectDistanceOrder/Reversed instead
r1116 Added script for mob 24079 + related instance script - skip (already have it better)
r1117 Update DoPlaySoundToSet function and allow WorldObject as source for sound.
r1118 Correcting end bosses scripts in SM cathedral
r1119 Added basic scripts w/texts for bosses in utgarde keep
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
0 files changed, 0 insertions, 0 deletions