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authormegamage <none@none>2009-04-08 16:35:13 -0500
committermegamage <none@none>2009-04-08 16:35:13 -0500
commitfa0492ccce16411d20edb8928a0038e2b4e68427 (patch)
tree6c47f567cc05493ddbc9a0ff1816a574a8ff05a6 /src/game/ObjectMgr.cpp
parent371a58404743aa7294eee0096d7884018929e87b (diff)
[7634] Fixed: select non-despawnable gameobjects base at appropriate for gameobject type dataN fields. Author: VladimirMangos
Many in world gameobject that unexpected daspawned before must now work in more expected way. In tests i not found any damage to bg gameobject work, and at least this restore expected work for non-bg dorrs//buttons broken after half-year ago patch (that has been reverted partly in this commit) --HG-- branch : trunk
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