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authormaximius <none@none>2009-10-17 15:35:07 -0700
committermaximius <none@none>2009-10-17 15:35:07 -0700
commit26b5e033ffde3d161382fc9addbfa99738379641 (patch)
treea344f369ca32945f787a02dee35c3dbe342bed7e /src/game/ObjectMgr.h
parentf21f47005dcb6b76e1abc9f35fbcd03eed191bff (diff)
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r--src/game/ObjectMgr.h169
1 files changed, 1 insertions, 168 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h
index b0e1bce8367..716f4390134 100644
--- a/src/game/ObjectMgr.h
+++ b/src/game/ObjectMgr.h
@@ -17,10 +17,8 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#ifndef _OBJECTMGR_H
#define _OBJECTMGR_H
-
#include "Log.h"
#include "Object.h"
#include "Bag.h"
@@ -40,11 +38,9 @@
#include "ObjectDefines.h"
#include "Policies/Singleton.h"
#include "Database/SQLStorage.h"
-
#include <string>
#include <map>
#include <limits>
-
extern SQLStorage sCreatureStorage;
extern SQLStorage sCreatureDataAddonStorage;
extern SQLStorage sCreatureInfoAddonStorage;
@@ -54,14 +50,12 @@ extern SQLStorage sGOStorage;
extern SQLStorage sPageTextStore;
extern SQLStorage sItemStorage;
extern SQLStorage sInstanceTemplate;
-
class Group;
class Guild;
class ArenaTeam;
class Path;
class TransportPath;
class Item;
-
struct GameTele
{
float position_x;
@@ -72,10 +66,8 @@ struct GameTele
std::string name;
std::wstring wnameLow;
};
-
typedef UNORDERED_MAP<uint32, GameTele > GameTeleMap;
typedef std::list<GossipOption> CacheNpcOptionList;
-
struct ScriptInfo
{
uint32 id;
@@ -89,7 +81,6 @@ struct ScriptInfo
float z;
float o;
};
-
typedef std::multimap<uint32, ScriptInfo> ScriptMap;
typedef std::map<uint32, ScriptMap > ScriptMapMap;
extern ScriptMapMap sQuestEndScripts;
@@ -98,7 +89,6 @@ extern ScriptMapMap sSpellScripts;
extern ScriptMapMap sGameObjectScripts;
extern ScriptMapMap sEventScripts;
extern ScriptMapMap sWaypointScripts;
-
struct SpellClickInfo
{
uint32 spellId;
@@ -109,14 +99,11 @@ struct SpellClickInfo
uint32 auraRequired;
uint32 auraForbidden;
SpellClickUserTypes userType;
-
// helpers
bool IsFitToRequirements(Player const* player, Creature const * clickNpc) const;
};
-
typedef std::multimap<uint32, SpellClickInfo> SpellClickInfoMap;
typedef std::pair<SpellClickInfoMap::const_iterator,SpellClickInfoMap::const_iterator> SpellClickInfoMapBounds;
-
struct AreaTrigger
{
uint32 access_id;
@@ -126,7 +113,6 @@ struct AreaTrigger
float target_Z;
float target_Orientation;
};
-
typedef std::set<uint32> CellGuidSet;
typedef std::map<uint32/*player guid*/,uint32/*instance*/> CellCorpseSet;
struct CellObjectGuids
@@ -137,10 +123,8 @@ struct CellObjectGuids
};
typedef UNORDERED_MAP<uint32/*cell_id*/,CellObjectGuids> CellObjectGuidsMap;
typedef UNORDERED_MAP<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapObjectGuids;
-
typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
-
// mangos string ranges
#define MIN_TRINITY_STRING_ID 1 // 'mangos_string'
#define MAX_TRINITY_STRING_ID 2000000000
@@ -148,12 +132,10 @@ typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
#define MAX_DB_SCRIPT_STRING_ID 2000010000
#define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
#define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
-
struct TrinityStringLocale
{
std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index
};
-
typedef std::map<uint32,uint32> CreatureLinkedRespawnMap;
typedef UNORDERED_MAP<uint32,CreatureData> CreatureDataMap;
typedef UNORDERED_MAP<uint32,GameObjectData> GameObjectDataMap;
@@ -166,21 +148,17 @@ typedef UNORDERED_MAP<uint32,PageTextLocale> PageTextLocaleMap;
typedef UNORDERED_MAP<int32,TrinityStringLocale> TrinityStringLocaleMap;
typedef UNORDERED_MAP<uint32,NpcOptionLocale> NpcOptionLocaleMap;
typedef UNORDERED_MAP<uint32,PointOfInterestLocale> PointOfInterestLocaleMap;
-
typedef std::multimap<uint32,uint32> QuestRelations;
typedef std::multimap<uint32,ItemRequiredTarget> ItemRequiredTargetMap;
typedef std::pair<ItemRequiredTargetMap::const_iterator, ItemRequiredTargetMap::const_iterator> ItemRequiredTargetMapBounds;
-
struct PetLevelInfo
{
PetLevelInfo() : health(0), mana(0) { for(uint8 i=0; i < MAX_STATS; ++i ) stats[i] = 0; }
-
uint16 stats[MAX_STATS];
uint16 health;
uint16 mana;
uint16 armor;
};
-
struct ReputationOnKillEntry
{
uint32 repfaction1;
@@ -193,7 +171,6 @@ struct ReputationOnKillEntry
int32 repvalue2;
bool team_dependent;
};
-
struct PointOfInterest
{
uint32 entry;
@@ -204,7 +181,6 @@ struct PointOfInterest
uint32 data;
std::string icon_name;
};
-
#define WEATHER_SEASONS 4
struct WeatherSeasonChances
{
@@ -212,19 +188,16 @@ struct WeatherSeasonChances
uint32 snowChance;
uint32 stormChance;
};
-
struct WeatherZoneChances
{
WeatherSeasonChances data[WEATHER_SEASONS];
};
-
struct GraveYardData
{
uint32 safeLocId;
uint32 team;
};
typedef std::multimap<uint32,GraveYardData> GraveYardMap;
-
enum ConditionType
{ // value1 value2 for the Condition enumed
CONDITION_NONE = 0, // 0 0
@@ -242,9 +215,7 @@ enum ConditionType
CONDITION_ACTIVE_EVENT = 12, // event_id
CONDITION_INSTANCE_DATA = 13, // entry data
};
-
#define MAX_CONDITION 14 // maximum value in ConditionType enum
-
//Player's info
typedef struct _tagCachePlayerInfo
{
@@ -261,16 +232,13 @@ typedef struct _tagCachePlayerInfo
uint32 unArenaInfoSlot2;
}CachePlayerInfo, *PCachePlayerInfo;
typedef UNORDERED_MAP<uint32, PCachePlayerInfo> CachePlayerInfoMap;
-
struct PlayerCondition
{
ConditionType condition; // additional condition type
uint32 value1; // data for the condition - see ConditionType definition
uint32 value2;
-
PlayerCondition(uint8 _condition = 0, uint32 _value1 = 0, uint32 _value2 = 0)
: condition(ConditionType(_condition)), value1(_value1), value2(_value2) {}
-
static bool IsValid(ConditionType condition, uint32 value1, uint32 value2);
// Checks correctness of values
bool Meets(Player const * APlayer) const; // Checks if the player meets the condition
@@ -279,14 +247,11 @@ struct PlayerCondition
return (lc.condition == condition && lc.value1 == value1 && lc.value2 == value2);
}
};
-
// NPC gossip text id
typedef UNORDERED_MAP<uint32, uint32> CacheNpcTextIdMap;
typedef std::list<GossipOption> CacheNpcOptionList;
-
typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemMap;
typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellMap;
-
enum SkillRangeType
{
SKILL_RANGE_LANGUAGE, // 300..300
@@ -295,7 +260,6 @@ enum SkillRangeType
SKILL_RANGE_RANK, // 1..skill for known rank
SKILL_RANGE_NONE, // 0..0 always
};
-
struct GM_Ticket
{
uint64 guid;
@@ -314,78 +278,53 @@ struct GM_Ticket
};
typedef std::list<GM_Ticket*> GmTicketList;
SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial);
-
#define MAX_PLAYER_NAME 12 // max allowed by client name length
#define MAX_INTERNAL_PLAYER_NAME 15 // max server internal player name length ( > MAX_PLAYER_NAME for support declined names )
#define MAX_PET_NAME 12 // max allowed by client name length
#define MAX_CHARTER_NAME 24 // max allowed by client name length
-
bool normalizePlayerName(std::string& name);
-
struct TRINITY_DLL_SPEC LanguageDesc
{
Language lang_id;
uint32 spell_id;
uint32 skill_id;
};
-
extern LanguageDesc lang_description[LANGUAGES_COUNT];
TRINITY_DLL_SPEC LanguageDesc const* GetLanguageDescByID(uint32 lang);
-
class PlayerDumpReader;
-
class ObjectMgr
{
friend class PlayerDumpReader;
-
public:
ObjectMgr();
~ObjectMgr();
-
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
-
typedef std::set< Group * > GroupSet;
-
typedef UNORDERED_MAP<uint32, Guild *> GuildMap;
-
typedef UNORDERED_MAP<uint32, ArenaTeam*> ArenaTeamMap;
-
typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
-
typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerMap;
-
typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptMap;
-
typedef UNORDERED_MAP<uint32, AccessRequirement> AccessRequirementMap;
-
typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap;
typedef UNORDERED_MAP<uint32, PointOfInterest> PointOfInterestMap;
-
typedef UNORDERED_MAP<uint32, WeatherZoneChances> WeatherZoneMap;
-
typedef std::vector<std::string> ScriptNameMap;
-
UNORDERED_MAP<uint32, uint32> TransportEventMap;
-
Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);}
Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); }
-
static GameObjectInfo const *GetGameObjectInfo(uint32 id) { return sGOStorage.LookupEntry<GameObjectInfo>(id); }
-
void LoadGameobjectInfo();
void AddGameobjectInfo(GameObjectInfo *goinfo);
-
Group * GetGroupByLeader(const uint64 &guid) const;
void AddGroup(Group* group) { mGroupSet.insert( group ); }
void RemoveGroup(Group* group) { mGroupSet.erase( group ); }
-
Guild* GetGuildByLeader(uint64 const&guid) const;
Guild* GetGuildById(uint32 GuildId) const;
Guild* GetGuildByName(const std::string& guildname) const;
std::string GetGuildNameById(uint32 GuildId) const;
void AddGuild(Guild* guild);
void RemoveGuild(uint32 Id);
-
ArenaTeam* GetArenaTeamById(uint32 arenateamid) const;
ArenaTeam* GetArenaTeamByName(const std::string& arenateamname) const;
ArenaTeam* GetArenaTeamByCaptain(uint64 const& guid) const;
@@ -393,7 +332,6 @@ class ObjectMgr
void RemoveArenaTeam(uint32 Id);
ArenaTeamMap::iterator GetArenaTeamMapBegin() { return mArenaTeamMap.begin(); }
ArenaTeamMap::iterator GetArenaTeamMapEnd() { return mArenaTeamMap.end(); }
-
static CreatureInfo const *GetCreatureTemplate( uint32 id );
CreatureModelInfo const *GetCreatureModelInfo( uint32 modelid );
CreatureModelInfo const* GetCreatureModelRandomGender(uint32 display_id);
@@ -403,28 +341,22 @@ class ObjectMgr
{
return sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(lowguid);
}
-
static CreatureDataAddon const *GetCreatureTemplateAddon( uint32 entry )
{
return sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(entry);
}
-
static ItemPrototype const* GetItemPrototype(uint32 id) { return sItemStorage.LookupEntry<ItemPrototype>(id); }
-
static InstanceTemplate const* GetInstanceTemplate(uint32 map)
{
return sInstanceTemplate.LookupEntry<InstanceTemplate>(map);
}
-
PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint32 level) const;
-
PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const
{
if(class_ >= MAX_CLASSES) return NULL;
return &playerClassInfo[class_];
}
void GetPlayerClassLevelInfo(uint32 class_,uint32 level, PlayerClassLevelInfo* info) const;
-
PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const
{
if(race >= MAX_RACES) return NULL;
@@ -434,26 +366,22 @@ class ObjectMgr
return info;
}
void GetPlayerLevelInfo(uint32 race, uint32 class_,uint32 level, PlayerLevelInfo* info) const;
-
uint64 GetPlayerGUIDByName(std::string name) const;
bool GetPlayerNameByGUID(const uint64 &guid, std::string &name) const;
uint32 GetPlayerTeamByGUID(const uint64 &guid) const;
uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const;
uint32 GetPlayerAccountIdByPlayerName(const std::string& name) const;
-
uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid, uint32 team );
void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost);
uint32 GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_alt_team = false);
void GetTaxiPathNodes( uint32 path, Path &pathnodes, std::vector<uint32>& mapIds );
void GetTransportPathNodes( uint32 path, TransportPath &pathnodes );
-
Quest const* GetQuestTemplate(uint32 quest_id) const
{
QuestMap::const_iterator itr = mQuestTemplates.find(quest_id);
return itr != mQuestTemplates.end() ? itr->second : NULL;
}
QuestMap const& GetQuestTemplates() const { return mQuestTemplates; }
-
uint32 GetQuestForAreaTrigger(uint32 Trigger_ID) const
{
QuestAreaTriggerMap::const_iterator itr = mQuestAreaTriggerMap.find(Trigger_ID);
@@ -465,20 +393,16 @@ class ObjectMgr
{
return mTavernAreaTriggerSet.find(Trigger_ID) != mTavernAreaTriggerSet.end();
}
-
bool IsGameObjectForQuests(uint32 entry) const
{
return mGameObjectForQuestSet.find(entry) != mGameObjectForQuestSet.end();
}
-
GossipText const* GetGossipText(uint32 Text_ID) const;
-
WorldSafeLocsEntry const *GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team);
bool AddGraveYardLink(uint32 id, uint32 zone, uint32 team, bool inDB = true);
void RemoveGraveYardLink(uint32 id, uint32 zone, uint32 team, bool inDB = false);
void LoadGraveyardZones();
GraveYardData const* FindGraveYardData(uint32 id, uint32 zone);
-
AreaTrigger const* GetAreaTrigger(uint32 trigger) const
{
AreaTriggerMap::const_iterator itr = mAreaTriggers.find( trigger );
@@ -486,7 +410,6 @@ class ObjectMgr
return &itr->second;
return NULL;
}
-
AccessRequirement const* GetAccessRequirement(uint32 requirement) const
{
AccessRequirementMap::const_iterator itr = mAccessRequirements.find( requirement );
@@ -494,12 +417,9 @@ class ObjectMgr
return &itr->second;
return NULL;
}
-
AreaTrigger const* GetGoBackTrigger(uint32 Map) const;
AreaTrigger const* GetMapEntranceTrigger(uint32 Map) const;
-
uint32 GetAreaTriggerScriptId(uint32 trigger_id);
-
ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const
{
RepOnKillMap::const_iterator itr = mRepOnKill.find(id);
@@ -507,7 +427,6 @@ class ObjectMgr
return &itr->second;
return NULL;
}
-
PointOfInterest const* GetPointOfInterest(uint32 id) const
{
PointOfInterestMap::const_iterator itr = mPointsOfInterest.find(id);
@@ -515,7 +434,6 @@ class ObjectMgr
return &itr->second;
return NULL;
}
-
void LoadGuilds();
void LoadArenaTeams();
void LoadGroups();
@@ -531,21 +449,17 @@ class ObjectMgr
void LoadGameobjectInvolvedRelations();
void LoadCreatureQuestRelations();
void LoadCreatureInvolvedRelations();
-
QuestRelations mGOQuestRelations;
QuestRelations mGOQuestInvolvedRelations;
QuestRelations mCreatureQuestRelations;
QuestRelations mCreatureQuestInvolvedRelations;
-
void LoadGameObjectScripts();
void LoadQuestEndScripts();
void LoadQuestStartScripts();
void LoadEventScripts();
void LoadSpellScripts();
void LoadWaypointScripts();
-
void LoadTransportEvents();
-
bool LoadTrinityStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value);
bool LoadTrinityStrings() { return LoadTrinityStrings(WorldDatabase,"trinity_string",MIN_TRINITY_STRING_ID,MAX_TRINITY_STRING_ID); }
void LoadDbScriptStrings();
@@ -571,19 +485,15 @@ class ObjectMgr
void LoadNpcOptionLocales();
void LoadPointOfInterestLocales();
void LoadInstanceTemplate();
-
void LoadGossipText();
-
void LoadAreaTriggerTeleports();
void LoadAccessRequirements();
void LoadQuestAreaTriggers();
void LoadAreaTriggerScripts();
void LoadTavernAreaTriggers();
void LoadGameObjectForQuests();
-
void LoadItemTexts();
void LoadPageTexts();
-
void LoadPlayerInfo();
void LoadPetLevelInfo();
void LoadExplorationBaseXP();
@@ -591,33 +501,25 @@ class ObjectMgr
void LoadPetNumber();
void LoadCorpses();
void LoadFishingBaseSkillLevel();
-
void LoadReputationOnKill();
void LoadPointsOfInterest();
-
void LoadNPCSpellClickSpells();
-
void LoadWeatherZoneChances();
void LoadGameTele();
-
void LoadNpcOptions();
void LoadNpcTextId();
void LoadVendors();
void LoadTrainerSpell();
void LoadGMTickets();
-
std::string GeneratePetName(uint32 entry);
uint32 GetBaseXP(uint32 level);
uint32 GetXPForLevel(uint32 level);
-
int32 GetFishingBaseSkillLevel(uint32 entry) const
{
FishingBaseSkillMap::const_iterator itr = mFishingBaseForArea.find(entry);
return itr != mFishingBaseForArea.end() ? itr->second : 0;
}
-
void ReturnOrDeleteOldMails(bool serverUp);
-
void SetHighestGuids();
uint32 GenerateLowGuid(HighGuid guidhigh);
uint32 GenerateArenaTeamId();
@@ -627,11 +529,9 @@ class ObjectMgr
uint32 GenerateItemTextID();
uint32 GenerateMailID();
uint32 GeneratePetNumber();
-
void LoadPlayerInfoInCache();
PCachePlayerInfo GetPlayerInfoFromCache(uint32 unPlayerGuid) const;
CachePlayerInfoMap m_mPlayerInfoMap;
-
uint32 CreateItemText(std::string text);
void AddItemText(uint32 itemTextId, std::string text) { mItemTexts[itemTextId] = text; }
std::string GetItemText( uint32 id )
@@ -642,10 +542,8 @@ class ObjectMgr
else
return "There is no info for this item";
}
-
typedef std::multimap<int32, uint32> ExclusiveQuestGroups;
ExclusiveQuestGroups mExclusiveQuestGroups;
-
WeatherZoneChances const* GetWeatherChances(uint32 zone_id) const
{
WeatherZoneMap::const_iterator itr = mWeatherZoneMap.find(zone_id);
@@ -654,12 +552,10 @@ class ObjectMgr
else
return NULL;
}
-
CellObjectGuids const& GetCellObjectGuids(uint16 mapid, uint8 spawnMode, uint32 cell_id)
{
return mMapObjectGuids[MAKE_PAIR32(mapid,spawnMode)][cell_id];
}
-
CreatureData const* GetCreatureData(uint32 guid) const
{
CreatureDataMap::const_iterator itr = mCreatureDataMap.find(guid);
@@ -722,7 +618,6 @@ class ObjectMgr
if(itr==mPointOfInterestLocaleMap.end()) return NULL;
return &itr->second;
}
-
GameObjectData const* GetGOData(uint32 guid) const
{
GameObjectDataMap::const_iterator itr = mGameObjectDataMap.find(guid);
@@ -731,7 +626,6 @@ class ObjectMgr
}
GameObjectData& NewGOData(uint32 guid) { return mGameObjectDataMap[guid]; }
void DeleteGOData(uint32 guid);
-
TrinityStringLocale const* GetTrinityStringLocale(int32 entry) const
{
TrinityStringLocaleMap::const_iterator itr = mTrinityStringLocaleMap.find(entry);
@@ -742,16 +636,13 @@ class ObjectMgr
const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry,DBCLocaleIndex); }
int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; }
void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); }
-
void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance);
void DeleteCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid);
-
time_t GetCreatureRespawnTime(uint32 loguid, uint32 instance) { return mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)]; }
void SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t);
time_t GetGORespawnTime(uint32 loguid, uint32 instance) { return mGORespawnTimes[MAKE_PAIR64(loguid,instance)]; }
void SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t);
void DeleteRespawnTimeForInstance(uint32 instance);
-
// grid objects
void AddCreatureToGrid(uint32 guid, CreatureData const* data);
void RemoveCreatureFromGrid(uint32 guid, CreatureData const* data);
@@ -759,35 +650,27 @@ class ObjectMgr
void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data);
uint32 AddGOData(uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0, float rotation0 = 0, float rotation1 = 0, float rotation2 = 0, float rotation3 = 0);
uint32 AddCreData(uint32 entry, uint32 team, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0);
-
// reserved names
void LoadReservedPlayersNames();
bool IsReservedName(const std::string& name) const;
-
// name with valid structure and symbols
static uint8 CheckPlayerName( const std::string& name, bool create = false );
static PetNameInvalidReason CheckPetName( const std::string& name );
static bool IsValidCharterName( const std::string& name );
-
static bool CheckDeclinedNames(std::wstring mainpart, DeclinedName const& names);
-
void LoadSpellDisabledEntrys();
bool IsPlayerSpellDisabled(uint32 spellid) { return (m_DisabledPlayerSpells.count(spellid) != 0); }
bool IsCreatureSpellDisabled(uint32 spellid) { return (m_DisabledCreatureSpells.count(spellid) != 0); }
bool IsPetSpellDisabled(uint32 spellid) { return (m_DisabledPetSpells.count(spellid) != 0); }
-
int GetIndexForLocale(LocaleConstant loc);
LocaleConstant GetLocaleForIndex(int i);
-
uint16 GetConditionId(ConditionType condition, uint32 value1, uint32 value2);
bool IsPlayerMeetToCondition(Player const* player, uint16 condition_id) const
{
if(condition_id >= mConditions.size())
return false;
-
return mConditions[condition_id].Meets(player);
}
-
GameTele const* GetGameTele(uint32 id) const
{
GameTeleMap::const_iterator itr = m_GameTeleMap.find(id);
@@ -798,62 +681,49 @@ class ObjectMgr
GameTeleMap const& GetGameTeleMap() const { return m_GameTeleMap; }
bool AddGameTele(GameTele& data);
bool DeleteGameTele(const std::string& name);
-
CacheNpcOptionList const& GetNpcOptions() const { return m_mCacheNpcOptionList; }
-
uint32 GetNpcGossip(uint32 entry) const
{
CacheNpcTextIdMap::const_iterator iter = m_mCacheNpcTextIdMap.find(entry);
if(iter == m_mCacheNpcTextIdMap.end())
return 0;
-
return iter->second;
}
-
TrainerSpellData const* GetNpcTrainerSpells(uint32 entry) const
{
CacheTrainerSpellMap::const_iterator iter = m_mCacheTrainerSpellMap.find(entry);
if(iter == m_mCacheTrainerSpellMap.end())
return NULL;
-
return &iter->second;
}
-
VendorItemData const* GetNpcVendorItemList(uint32 entry) const
{
CacheVendorItemMap::const_iterator iter = m_mCacheVendorItemMap.find(entry);
if(iter == m_mCacheVendorItemMap.end())
return NULL;
-
return &iter->second;
}
void AddVendorItem(uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 ExtendedCost, bool savetodb = true); // for event
bool RemoveVendorItem(uint32 entry,uint32 item, bool savetodb = true); // for event
bool IsVendorItemValid( uint32 vendor_entry, uint32 item, uint32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0 ) const;
-
void LoadScriptNames();
ScriptNameMap &GetScriptNames() { return m_scriptNames; }
const char * GetScriptName(uint32 id) { return id < m_scriptNames.size() ? m_scriptNames[id].c_str() : ""; }
uint32 GetScriptId(const char *name);
-
int GetOrNewIndexForLocale(LocaleConstant loc);
-
SpellClickInfoMapBounds GetSpellClickInfoMapBounds(uint32 creature_id) const
{
return SpellClickInfoMapBounds(mSpellClickInfoMap.lower_bound(creature_id),mSpellClickInfoMap.upper_bound(creature_id));
}
-
ItemRequiredTargetMapBounds GetItemRequiredTargetMapBounds(uint32 uiItemEntry) const
{
return ItemRequiredTargetMapBounds(m_ItemRequiredTarget.lower_bound(uiItemEntry),m_ItemRequiredTarget.upper_bound(uiItemEntry));
}
-
GM_Ticket *GetGMTicket(uint64 ticketGuid)
{
for(GmTicketList::const_iterator i = m_GMTicketList.begin(); i != m_GMTicketList.end(); ++i)
if((*i) && (*i)->guid == ticketGuid)
return (*i);
-
return NULL;
}
GM_Ticket *GetGMTicketByPlayer(uint64 playerGuid)
@@ -861,23 +731,18 @@ class ObjectMgr
for(GmTicketList::const_iterator i = m_GMTicketList.begin(); i != m_GMTicketList.end(); ++i)
if((*i) && (*i)->playerGuid == playerGuid && (*i)->closed == 0)
return (*i);
-
- return NULL;
+ return NULL;
}
-
void AddOrUpdateGMTicket(GM_Ticket &ticket, bool create = false);
void _AddOrUpdateGMTicket(GM_Ticket &ticket);
void RemoveGMTicket(uint64 ticketGuid, int64 source = -1, bool permanently = false);
void RemoveGMTicket(GM_Ticket *ticket, int64 source = -1, bool permanently = false);
GmTicketList m_GMTicketList;
uint64 GenerateGMTicketId();
-
bool CheckDB() const;
-
// for wintergrasp only
GraveYardMap mGraveYardMap;
protected:
-
// first free id for selected id type
uint32 m_arenaTeamId;
uint32 m_auctionid;
@@ -887,7 +752,6 @@ class ObjectMgr
uint32 m_mailid;
uint32 m_hiPetNumber;
uint64 m_GMticketid;
-
// first free low guid for seelcted guid type
uint32 m_hiCharGuid;
uint32 m_hiCreatureGuid;
@@ -897,21 +761,16 @@ class ObjectMgr
uint32 m_hiGoGuid;
uint32 m_hiDoGuid;
uint32 m_hiCorpseGuid;
-
QuestMap mQuestTemplates;
-
typedef UNORDERED_MAP<uint32, GossipText> GossipTextMap;
typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerMap;
typedef UNORDERED_MAP<uint32, std::string> ItemTextMap;
typedef std::set<uint32> TavernAreaTriggerSet;
typedef std::set<uint32> GameObjectForQuestSet;
-
GroupSet mGroupSet;
GuildMap mGuildMap;
ArenaTeamMap mArenaTeamMap;
-
ItemTextMap mItemTexts;
-
QuestAreaTriggerMap mQuestAreaTriggerMap;
TavernAreaTriggerSet mTavernAreaTriggerSet;
GameObjectForQuestSet mGameObjectForQuestSet;
@@ -919,65 +778,44 @@ class ObjectMgr
AreaTriggerMap mAreaTriggers;
AreaTriggerScriptMap mAreaTriggerScripts;
AccessRequirementMap mAccessRequirements;
-
RepOnKillMap mRepOnKill;
-
PointOfInterestMap mPointsOfInterest;
-
WeatherZoneMap mWeatherZoneMap;
-
//character reserved names
typedef std::set<std::wstring> ReservedNamesMap;
ReservedNamesMap m_ReservedNames;
-
std::set<uint32> m_DisabledPlayerSpells;
std::set<uint32> m_DisabledCreatureSpells;
std::set<uint32> m_DisabledPetSpells;
-
// GraveYardMap mGraveYardMap;
-
GameTeleMap m_GameTeleMap;
-
ScriptNameMap m_scriptNames;
-
SpellClickInfoMap mSpellClickInfoMap;
-
ItemRequiredTargetMap m_ItemRequiredTarget;
-
typedef std::vector<LocaleConstant> LocalForIndex;
LocalForIndex m_LocalForIndex;
-
int DBCLocaleIndex;
-
private:
void LoadScripts(ScriptMapMap& scripts, char const* tablename);
void CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids);
void LoadCreatureAddons(SQLStorage& creatureaddons, char const* entryName, char const* comment);
void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr);
void LoadQuestRelationsHelper(QuestRelations& map,char const* table);
-
typedef std::map<uint32,PetLevelInfo*> PetLevelInfoMap;
// PetLevelInfoMap[creature_id][level]
PetLevelInfoMap petInfo; // [creature_id][level]
-
PlayerClassInfo playerClassInfo[MAX_CLASSES];
-
void BuildPlayerLevelInfo(uint8 race, uint8 class_, uint8 level, PlayerLevelInfo* plinfo) const;
PlayerInfo playerInfo[MAX_RACES][MAX_CLASSES];
-
typedef std::vector<uint32> PlayerXPperLevel; // [level]
PlayerXPperLevel mPlayerXPperLevel;
-
typedef std::map<uint32,uint32> BaseXPMap; // [area level][base xp]
BaseXPMap mBaseXPTable;
-
typedef std::map<uint32,int32> FishingBaseSkillMap; // [areaId][base skill level]
FishingBaseSkillMap mFishingBaseForArea;
-
typedef std::map<uint32,std::vector<std::string> > HalfNameMap;
HalfNameMap PetHalfName0;
HalfNameMap PetHalfName1;
-
MapObjectGuids mMapObjectGuids;
CreatureDataMap mCreatureDataMap;
CreatureLinkedRespawnMap mCreatureLinkedRespawnMap;
@@ -993,19 +831,15 @@ class ObjectMgr
PointOfInterestLocaleMap mPointOfInterestLocaleMap;
RespawnTimes mCreatureRespawnTimes;
RespawnTimes mGORespawnTimes;
-
// Storage for Conditions. First element (index 0) is reserved for zero-condition (nothing required)
typedef std::vector<PlayerCondition> ConditionStore;
ConditionStore mConditions;
-
CacheNpcOptionList m_mCacheNpcOptionList;
CacheNpcTextIdMap m_mCacheNpcTextIdMap;
CacheVendorItemMap m_mCacheVendorItemMap;
CacheTrainerSpellMap m_mCacheTrainerSpellMap;
};
-
#define objmgr Trinity::Singleton<ObjectMgr>::Instance()
-
// scripting access functions
TRINITY_DLL_SPEC bool LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value = MAX_CREATURE_AI_TEXT_STRING_ID, int32 end_value = std::numeric_limits<int32>::min());
TRINITY_DLL_SPEC uint32 GetAreaTriggerScriptId(uint32 trigger_id);
@@ -1015,5 +849,4 @@ TRINITY_DLL_SPEC GameObjectInfo const *GetGameObjectInfo(uint32 id);
TRINITY_DLL_SPEC CreatureInfo const *GetCreatureInfo(uint32 id);
TRINITY_DLL_SPEC CreatureInfo const* GetCreatureTemplateStore(uint32 entry);
TRINITY_DLL_SPEC Quest const* GetQuestTemplateStore(uint32 entry);
-
#endif