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authormegamage <none@none>2009-02-05 15:38:24 -0600
committermegamage <none@none>2009-02-05 15:38:24 -0600
commit2aff5260eada5a9a03a56ebce91f775105d7c92b (patch)
tree7721dc143492f4504de6d617d0954ebc07383b68 /src/game/ObjectMgr.h
parent649ab47d5467dde5ee5f749dad742fd0ca349a4d (diff)
*Allow scripts to override SQL and DBC data.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r--src/game/ObjectMgr.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h
index cf1659cac42..a6c2ecbbdf2 100644
--- a/src/game/ObjectMgr.h
+++ b/src/game/ObjectMgr.h
@@ -944,5 +944,7 @@ TRINITY_DLL_SPEC bool LoadTrinityStrings(DatabaseType& db, char const* table,int
TRINITY_DLL_SPEC uint32 GetAreaTriggerScriptId(uint32 trigger_id);
TRINITY_DLL_SPEC uint32 GetScriptId(const char *name);
TRINITY_DLL_SPEC ObjectMgr::ScriptNameMap& GetScriptNames();
+TRINITY_DLL_SPEC GameObjectInfo const *GetGameObjectInfo(uint32 id);
+TRINITY_DLL_SPEC CreatureInfo const *GetCreatureInfo(uint32 id);
#endif