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authorXTZGZoReX <none@none>2009-12-22 03:30:18 +0100
committerXTZGZoReX <none@none>2009-12-22 03:30:18 +0100
commit306f9013c3bda75f5653bbfaaef14d5fa529352b (patch)
tree4b150adc026900d6c4b9b58c0a039eb098e7c4f9 /src/game/ObjectMgr.h
parentbd22b1a3a853f5c957d669f7161f43a17b1caecc (diff)
* Correction for 6706.
- If a GO template (type 3 and 25) has at least one spawn and a data1 set to a lootid, then error. If no spawns, silently ignore. --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r--src/game/ObjectMgr.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h
index 0dd7087a4e2..a52d9ec65b2 100644
--- a/src/game/ObjectMgr.h
+++ b/src/game/ObjectMgr.h
@@ -767,6 +767,15 @@ class ObjectMgr
return &itr->second;
}
+ bool IsGoOfSpecificEntrySpawned(uint32 entry) const
+ {
+ for (GameObjectDataMap::const_iterator it = mGameObjectDataMap.begin(); it != mGameObjectDataMap.end(); ++it)
+ if (it->second.id == entry)
+ return true;
+
+ return false;
+ }
+
GameObjectData const* GetGOData(uint32 guid) const
{
GameObjectDataMap::const_iterator itr = mGameObjectDataMap.find(guid);