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authormegamage <none@none>2009-02-21 17:03:39 -0600
committermegamage <none@none>2009-02-21 17:03:39 -0600
commit4ecbdb128c59a20c9cfd5c59b4bc960b64e4dc19 (patch)
treeadbbd3a36066dd68a860b9c6658b82744270f098 /src/game/ObjectMgr.h
parent3fb55c922f7b36d0746894702ada17203603fafb (diff)
[7313] Optimized checks of presence in std::set Author: zhenya
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r--src/game/ObjectMgr.h12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h
index ab17c281a9c..3946f912b96 100644
--- a/src/game/ObjectMgr.h
+++ b/src/game/ObjectMgr.h
@@ -432,8 +432,16 @@ class ObjectMgr
return itr->second;
return 0;
}
- bool IsTavernAreaTrigger(uint32 Trigger_ID) const { return mTavernAreaTriggerSet.count(Trigger_ID) != 0; }
- bool IsGameObjectForQuests(uint32 entry) const { return mGameObjectForQuestSet.count(entry) != 0; }
+ bool IsTavernAreaTrigger(uint32 Trigger_ID) const
+ {
+ return mTavernAreaTriggerSet.find(Trigger_ID) != mTavernAreaTriggerSet.end();
+ }
+
+ bool IsGameObjectForQuests(uint32 entry) const
+ {
+ return mGameObjectForQuestSet.find(entry) != mGameObjectForQuestSet.end();
+ }
+
bool IsGuildVaultGameObject(Player *player, uint64 guid) const
{
if(GameObject *go = ObjectAccessor::GetGameObject(*player, guid))