diff options
author | megamage <none@none> | 2009-07-16 10:47:44 +0800 |
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committer | megamage <none@none> | 2009-07-16 10:47:44 +0800 |
commit | 868ae26787502a77b549c4282c00e9cdc40ccd38 (patch) | |
tree | 563dde59ee4159813f31edf7107d015473c57fb9 /src/game/ObjectMgr.h | |
parent | 0376f836f9620f0e2fe26de0ea938864d80bc0a0 (diff) |
[8176] (skipped) Forbid using some monster movement flags (that can crash client) in creature*_addon tables.moveflag tables field.
Also refactoring creature addon tables loading.
Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r-- | src/game/ObjectMgr.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index 33ad6192e23..349de0a955f 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -946,6 +946,7 @@ class ObjectMgr private: void LoadScripts(ScriptMapMap& scripts, char const* tablename); void CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids); + void LoadCreatureAddons(SQLStorage& creatureaddons, char const* entryName, char const* comment); void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr); void LoadQuestRelationsHelper(QuestRelations& map,char const* table); |