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authormaximius <none@none>2009-11-01 17:53:07 -0800
committermaximius <none@none>2009-11-01 17:53:07 -0800
commitb257a28fa9a9177df32845db8171d376bd6d4404 (patch)
treed1093029c66fc36a705aa0f344ba3a4fb77e36d5 /src/game/ObjectMgr.h
parent2b2b2a1d0ec0e8942b27047f6706f29775a00eb8 (diff)
*Cleanup, fix many cases of unoptimized loops, potential crashes, excessively large data types, unnecessary or wrong casts, non-standardized function calls, and so on..
*Proper Maexxna Web Spray locations (old locations sent players flying into the air) --HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r--src/game/ObjectMgr.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h
index ca47ff52ac1..6f6ca30cdeb 100644
--- a/src/game/ObjectMgr.h
+++ b/src/game/ObjectMgr.h
@@ -415,14 +415,14 @@ class ObjectMgr
return sInstanceTemplate.LookupEntry<InstanceTemplate>(map);
}
- PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint32 level) const;
+ PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint8 level) const;
PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const
{
if(class_ >= MAX_CLASSES) return NULL;
return &playerClassInfo[class_];
}
- void GetPlayerClassLevelInfo(uint32 class_,uint32 level, PlayerClassLevelInfo* info) const;
+ void GetPlayerClassLevelInfo(uint32 class_,uint8 level, PlayerClassLevelInfo* info) const;
PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const
{
@@ -432,7 +432,7 @@ class ObjectMgr
if(info->displayId_m==0 || info->displayId_f==0) return NULL;
return info;
}
- void GetPlayerLevelInfo(uint32 race, uint32 class_,uint32 level, PlayerLevelInfo* info) const;
+ void GetPlayerLevelInfo(uint32 race, uint32 class_, uint8 level, PlayerLevelInfo* info) const;
uint64 GetPlayerGUIDByName(std::string name) const;
bool GetPlayerNameByGUID(const uint64 &guid, std::string &name) const;
@@ -606,8 +606,8 @@ class ObjectMgr
void LoadGMTickets();
std::string GeneratePetName(uint32 entry);
- uint32 GetBaseXP(uint32 level);
- uint32 GetXPForLevel(uint32 level);
+ uint32 GetBaseXP(uint8 level);
+ uint32 GetXPForLevel(uint8 level);
int32 GetFishingBaseSkillLevel(uint32 entry) const
{