diff options
| author | KingPin <none@none> | 2008-10-20 12:59:45 -0500 |
|---|---|---|
| committer | KingPin <none@none> | 2008-10-20 12:59:45 -0500 |
| commit | cdb7fd43eef1a4577da1af9012d302b0cd2de5bb (patch) | |
| tree | 9ae1be3f5958265703d9701ac4b796c70c29ec99 /src/game/ObjectMgr.h | |
| parent | 35f378aef9e2da3b24b2adb182f165d52da6a09b (diff) | |
[svn] * Minor code fixes
* Move account related functions from ObjectMgr to AccountMgr and drop duplicate functions - source mangos
* recognize the dummy spells 38637, 38638 and 38639 as negative - source mangos
* added new command ".reload all_locales". Now all locales_* tables can be reloaded - source mangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.h')
| -rw-r--r-- | src/game/ObjectMgr.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index 6afd1fc094e..19a3f07a359 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -396,9 +396,6 @@ class ObjectMgr bool GetPlayerNameByGUID(const uint64 &guid, std::string &name) const; uint32 GetPlayerTeamByGUID(const uint64 &guid) const; uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const; - uint32 GetSecurityByAccount(uint32 acc_id) const; - bool GetAccountNameByAccount(uint32 acc_id, std::string &name) const; - uint32 GetAccountByAccountName(std::string name) const; uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid ); void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost); |
