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authorn0n4m3 <none@none>2010-04-11 11:18:20 +0400
committern0n4m3 <none@none>2010-04-11 11:18:20 +0400
commit17089d38f3624d592f36befe5f5cedfb08b3bbff (patch)
tree1ab4f70f2796c24bc80118163cc4003e30077e40 /src/game/Opcodes.h
parentbe95faff2370db63eedd812ab4e70bb87e34b570 (diff)
Implement some opcodes. Big thx to TOM_RUS.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Opcodes.h')
-rw-r--r--src/game/Opcodes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h
index b0241d60204..4b9bf6f8390 100644
--- a/src/game/Opcodes.h
+++ b/src/game/Opcodes.h
@@ -1326,7 +1326,7 @@ enum Opcodes
UMSG_UNKNOWN_1287 = 0x507, // not found
CMSG_UNKNOWN_1288 = 0x508, // lua: SetAllowLowLevelRaid
CMSG_UNKNOWN_1289 = 0x509, // lua: SetAllowLowLevelRaid
- SMSG_UNKNOWN_1290 = 0x50A, // camera shake?
+ SMSG_CAMERA_SHAKE = 0x50A, // uint32 SpellEffectCameraShakes.dbc index, uint32
SMSG_UNKNOWN_1291 = 0x50B, // some item update packet?
UMSG_UNKNOWN_1292 = 0x50C, // not found
UMSG_UNKNOWN_1293 = 0x50D, // not found - disconnect