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authorSpp <none@none>2010-04-07 19:12:44 +0200
committerSpp <none@none>2010-04-07 19:12:44 +0200
commit182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (patch)
treeeaad3fb4d60703db8df6a94a197321c7125f58ef /src/game/Opcodes.h
parentb27ce42704c33e292bda390265bb8fd01a433505 (diff)
Code style (game + scripts only):
"for(" --> "for (" --HG-- branch : trunk
Diffstat (limited to 'src/game/Opcodes.h')
-rw-r--r--src/game/Opcodes.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h
index ea2c4ba82ce..38631a2c196 100644
--- a/src/game/Opcodes.h
+++ b/src/game/Opcodes.h
@@ -547,7 +547,7 @@ enum Opcodes
SMSG_ENVIRONMENTALDAMAGELOG = 0x1FC,
CMSG_PLAYER_DIFFICULTY_CHANGE = 0x1FD,
SMSG_RWHOIS = 0x1FE,
- SMSG_LFG_COMPLETION_REWARD = 0x1FF, // uint32, uint8, uint32, uint32, uint32, uint32, uint32, uint8, for(uint8) {uint32,uint32,uint32}
+ SMSG_LFG_COMPLETION_REWARD = 0x1FF, // uint32, uint8, uint32, uint32, uint32, uint32, uint32, uint8, for (uint8) {uint32,uint32,uint32}
SMSG_LFG_ERROR = 0x200, // uint32 (1,2,4,6;0,5,7)
CMSG_UNLEARN_SPELL = 0x201,
CMSG_UNLEARN_SKILL = 0x202,
@@ -900,25 +900,25 @@ enum Opcodes
CMSG_LFG_LEAVE = 0x35D, // CMSG LeaveLFG
CMSG_SEARCH_LFG_JOIN = 0x35E, // CMSG SearchLFGJoin
CMSG_SEARCH_LFG_LEAVE = 0x35F, // CMSG SearchLFGLeave
- SMSG_UPDATE_LFG_LIST = 0x360, // SMSG uint32, uint32, if(uint8) { uint32 count, for(count) { uint64} }, uint32 count2, uint32, for(count2) { uint64, uint32 flags, if(flags & 0x2) {string}, if(flags & 0x10) {for(3) uint8}, if(flags & 0x80) {uint64, uint32}}, uint32 count3, uint32, for(count3) {uint64, uint32 flags, if(flags & 0x1) {uint8, uint8, uint8, for(3) uint8, uint32, uint32, uint32, uint32, uint32, uint32, float, float, uint32, uint32, uint32, uint32, uint32, float, uint32, uint32, uint32, uint32, uint32, uint32}, if(flags&0x2) string, if(flags&0x4) uint8, if(flags&0x8) uint64, if(flags&0x10) uint8, if(flags&0x20) uint32, if(flags&0x40) uint8, if(flags& 0x80) {uint64, uint32}}
- SMSG_LFG_PROPOSAL_DECLINED = 0x361, // SMSG uint32, uint8, uint32, uint32, uint8, for(uint8) {uint32,uint8,uint8,uint8,uint8}
+ SMSG_UPDATE_LFG_LIST = 0x360, // SMSG uint32, uint32, if(uint8) { uint32 count, for (count) { uint64} }, uint32 count2, uint32, for (count2) { uint64, uint32 flags, if(flags & 0x2) {string}, if(flags & 0x10) {for (3) uint8}, if(flags & 0x80) {uint64, uint32}}, uint32 count3, uint32, for (count3) {uint64, uint32 flags, if(flags & 0x1) {uint8, uint8, uint8, for (3) uint8, uint32, uint32, uint32, uint32, uint32, uint32, float, float, uint32, uint32, uint32, uint32, uint32, float, uint32, uint32, uint32, uint32, uint32, uint32}, if(flags&0x2) string, if(flags&0x4) uint8, if(flags&0x8) uint64, if(flags&0x10) uint8, if(flags&0x20) uint32, if(flags&0x40) uint8, if(flags& 0x80) {uint64, uint32}}
+ SMSG_LFG_PROPOSAL_DECLINED = 0x361, // SMSG uint32, uint8, uint32, uint32, uint8, for (uint8) {uint32,uint8,uint8,uint8,uint8}
CMSG_LFG_PROPOSAL_RESULT = 0x362, // CMSG AcceptProposal, RejectProposal
- SMSG_LFG_ROLE_CHECK = 0x363, // SMSG uint32, uint8, for(uint8) uint32, uint8, for(uint8) { uint64, uint8, uint32, uint8, }
- SMSG_LFG_ROLE_CHECK_FAILED_RESULT = 0x364, // SMSG uint32 unk, uint32, if(unk==6) { uint8 count, for(count) uint64 }
+ SMSG_LFG_ROLE_CHECK = 0x363, // SMSG uint32, uint8, for (uint8) uint32, uint8, for (uint8) { uint64, uint8, uint32, uint8, }
+ SMSG_LFG_ROLE_CHECK_FAILED_RESULT = 0x364, // SMSG uint32 unk, uint32, if(unk==6) { uint8 count, for (count) uint64 }
SMSG_LFG_QUEUE_STATUS_UPDATE = 0x365, // SMSG uint32 dungeon, uint32 lfgtype, uint32, uint32, uint32, uint32, uint8, uint8, uint8, uint8
CMSG_SET_LFG_COMMENT = 0x366, // CMSG SetLFGComment
- SMSG_LFG_LFG_PROPOSAL_INFO = 0x367, // SMSG uint8, if(uint8) { uint8, uint8, uint8, uint8, if(uint8) for(uint8) uint32, string}
- SMSG_LFG_LFG_PROPOSAL_INFO2 = 0x368, // SMSG uint8, if(uint8) { uint8, uint8, uint8, for(3) uint8, uint8, if(uint8) for(uint8) uint32, string}
+ SMSG_LFG_LFG_PROPOSAL_INFO = 0x367, // SMSG uint8, if(uint8) { uint8, uint8, uint8, uint8, if(uint8) for (uint8) uint32, string}
+ SMSG_LFG_LFG_PROPOSAL_INFO2 = 0x368, // SMSG uint8, if(uint8) { uint8, uint8, uint8, for (3) uint8, uint8, if(uint8) for (uint8) uint32, string}
SMSG_LFG_UPDATE_LIST = 0x369, // SMSG uint8
CMSG_LFG_SET_ROLES = 0x36A, // CMSG SetLFGRoles
CMSG_LFG_SET_NEEDS = 0x36B, // CMSG SetLFGNeeds
CMSG_LFG_SET_BOOT_VOTE = 0x36C, // CMSG SetLFGBootVote
SMSG_LFG_BOOT_PROPOSAL_UPDATE = 0x36D, // SMSG uint8, uint8, uint8, uint64, uint32, uint32, uint32, uint32
CMSG_LFD_PLAYER_LOCK_INFO_REQUEST = 0x36E, // CMSG RequestLFDPlayerLockInfo
- SMSG_LFG_PLAYER_LOCK_INFO_RESPONSE = 0x36F, // SMSG uint8, for(uint8) { uint32, uint8, uint32, uint32, uint32, uint32, uint8, for(uint8) {uint32,uint32, uint32}}, uint32, for(uint32) {uint32,uint32}
+ SMSG_LFG_PLAYER_LOCK_INFO_RESPONSE = 0x36F, // SMSG uint8, for (uint8) { uint32, uint8, uint32, uint32, uint32, uint32, uint8, for (uint8) {uint32,uint32, uint32}}, uint32, for (uint32) {uint32,uint32}
CMSG_LFG_TELEPORT = 0x370, // CMSG LFGTeleport
CMSG_LFD_PARTY_LOCK_INFO_REQUEST = 0x371, // CMSG RequestLFDPartyLockInfo
- SMSG_LFG_PLAYER_LOCK_INFO_UPDATE = 0x372, // SMSG uint8, for(uint8) uint64
+ SMSG_LFG_PLAYER_LOCK_INFO_UPDATE = 0x372, // SMSG uint8, for (uint8) uint64
SMSG_TITLE_EARNED = 0x373,
CMSG_SET_TITLE = 0x374,
CMSG_CANCEL_MOUNT_AURA = 0x375,