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authorthenecromancer <none@none>2010-01-13 11:16:38 +0100
committerthenecromancer <none@none>2010-01-13 11:16:38 +0100
commitea4e25f3aaa10efeacf0849bcb1583ad78ee2b28 (patch)
tree9873402e58eb955e2db047f0c31b2760df32d019 /src/game/Opcodes.h
parentdb24e2927c0a67576011692ef8c2f8150da9425f (diff)
Implement vehicles created by player mounts.
Original idea by Elmaster, packet research by Wrong, ty. --HG-- branch : trunk
Diffstat (limited to 'src/game/Opcodes.h')
-rw-r--r--src/game/Opcodes.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h
index 007e17f1687..78da3483b57 100644
--- a/src/game/Opcodes.h
+++ b/src/game/Opcodes.h
@@ -1227,8 +1227,8 @@ enum Opcodes
CMSG_QUERY_VEHICLE_STATUS = 0x4A4, // not found
UMSG_UNKNOWN_1189 = 0x4A5, // not found, old SMSG_PET_GUIDS
SMSG_UNKNOWN_1190 = 0x4A6, // smsg unk, "You can't do that yet"
- SMSG_UNKNOWN_1191 = 0x4A7, // smsg guid+uint32 (vehicle)
- CMSG_UNKNOWN_1192 = 0x4A8, // cmsg uint64
+ SMSG_PLAYER_VEHICLE_DATA = 0x4A7, // smsg guid+uint32 (vehicle)
+ CMSG_PLAYER_VEHICLE_ENTER = 0x4A8, // cmsg uint64
CMSG_EJECT_PASSENGER = 0x4A9, // cmsg uint64
SMSG_PET_GUIDS = 0x4AA, // shifted+5
SMSG_CLIENTCACHE_VERSION = 0x4AB, // shifted+5