diff options
| author | w12x <none@none> | 2008-12-22 18:36:25 +0100 |
|---|---|---|
| committer | w12x <none@none> | 2008-12-22 18:36:25 +0100 |
| commit | 657ee403e37eae8cf0af89f09c44c64169c97234 (patch) | |
| tree | 305ffbd5c2e82108359c668f7f07ea75c22e00f7 /src/game/OutdoorPvPEP.cpp | |
| parent | 65ef38963ddc60e05491ca9d3e2685913c0038bb (diff) | |
Performance improvements in outdoorpvp handling.
--HG--
branch : trunk
Diffstat (limited to 'src/game/OutdoorPvPEP.cpp')
| -rw-r--r-- | src/game/OutdoorPvPEP.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/OutdoorPvPEP.cpp b/src/game/OutdoorPvPEP.cpp index d2d58ea00f3..efc132aee0b 100644 --- a/src/game/OutdoorPvPEP.cpp +++ b/src/game/OutdoorPvPEP.cpp @@ -121,7 +121,7 @@ bool OutdoorPvPObjectiveEP_EWT::Update(uint32 diff) // send this too, sometimes it resets :S SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_NeutralValue); } - return true; + return m_OldState != m_State; } return false; } @@ -296,7 +296,7 @@ bool OutdoorPvPObjectiveEP_NPT::Update(uint32 diff) // send this too, sometimes it resets :S SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_NeutralValue); } - return true; + return m_OldState != m_State; } return false; } @@ -463,7 +463,7 @@ bool OutdoorPvPObjectiveEP_CGT::Update(uint32 diff) // send this too, sometimes it resets :S SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_NeutralValue); } - return true; + return m_OldState != m_State; } return false; } @@ -629,7 +629,7 @@ bool OutdoorPvPObjectiveEP_PWT::Update(uint32 diff) // send this too, sometimes it resets :S SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_NeutralValue); } - return true; + return m_OldState != m_State; } return false; } @@ -791,10 +791,10 @@ bool OutdoorPvPEP::SetupOutdoorPvP() for(int i = 0; i < EPBuffZonesNum; ++i) sOutdoorPvPMgr.AddZone(EPBuffZones[i],this); - m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveEP_EWT(this)); - m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveEP_PWT(this)); - m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveEP_CGT(this)); - m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveEP_NPT(this)); + m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveEP_EWT(this)); + m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveEP_PWT(this)); + m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveEP_CGT(this)); + m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveEP_NPT(this)); return true; } |
