diff options
| author | megamage <none@none> | 2009-05-22 10:29:48 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-22 10:29:48 -0500 |
| commit | ab5b273d3cc02f9db39864b39c55a619dc0a88e6 (patch) | |
| tree | 0a4c70cceda85c10e754ef70abb0b111c274ec26 /src/game/OutdoorPvPEP.cpp | |
| parent | 4ba955c4ebe1c91ac1b40246d148d34bd7680b09 (diff) | |
*Some work on wintergrasp. Player can get ranks by killing other players and can build vehicles at workshop. Vehicles can be used to destroy buildings. Except these no other thing is done.
--HG--
branch : trunk
Diffstat (limited to 'src/game/OutdoorPvPEP.cpp')
| -rw-r--r-- | src/game/OutdoorPvPEP.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/OutdoorPvPEP.cpp b/src/game/OutdoorPvPEP.cpp index fc688314e0c..4eddab08a40 100644 --- a/src/game/OutdoorPvPEP.cpp +++ b/src/game/OutdoorPvPEP.cpp @@ -789,7 +789,7 @@ OutdoorPvPEP::OutdoorPvPEP() bool OutdoorPvPEP::SetupOutdoorPvP() { for(int i = 0; i < EPBuffZonesNum; ++i) - sOutdoorPvPMgr.AddZone(EPBuffZones[i],this); + RegisterZone(EPBuffZones[i]); m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveEP_EWT(this)); m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveEP_PWT(this)); |
