diff options
| author | megamage <none@none> | 2009-05-08 19:03:56 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-08 19:03:56 -0500 |
| commit | b7b7262c7c13c8a7c809543f86459a352153e1d1 (patch) | |
| tree | 65d31dcf63440d859531adda309cb758d4cc91f6 /src/game/OutdoorPvPEP.cpp | |
| parent | 1fb48b3e3420d9a3a4b6142f062bb3d0cf6156c2 (diff) | |
[7800] Small fixes for scripting case ActivateTaxiPathTo use: Author: VladimirMangos
* Allow wide mount model lookup in DBC data for script case
* Allow 0-coordinates node use in script case
--HG--
branch : trunk
Diffstat (limited to 'src/game/OutdoorPvPEP.cpp')
| -rw-r--r-- | src/game/OutdoorPvPEP.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/OutdoorPvPEP.cpp b/src/game/OutdoorPvPEP.cpp index f0ff85574c0..fc688314e0c 100644 --- a/src/game/OutdoorPvPEP.cpp +++ b/src/game/OutdoorPvPEP.cpp @@ -768,7 +768,7 @@ bool OutdoorPvPObjectiveEP_PWT::HandleGossipOption(Player *plr, uint64 guid, uin nodes[1] = dst; plr->PlayerTalkClass->CloseGossip(); - plr->ActivateTaxiPathTo(nodes, 0, cr); + plr->ActivateTaxiPathTo(nodes, cr); // leave the opvp, seems like moveinlineofsight isn't called when entering a taxi HandlePlayerLeave(plr); } |
