diff options
author | w12x <none@none> | 2008-12-22 18:36:25 +0100 |
---|---|---|
committer | w12x <none@none> | 2008-12-22 18:36:25 +0100 |
commit | 657ee403e37eae8cf0af89f09c44c64169c97234 (patch) | |
tree | 305ffbd5c2e82108359c668f7f07ea75c22e00f7 /src/game/OutdoorPvPHP.cpp | |
parent | 65ef38963ddc60e05491ca9d3e2685913c0038bb (diff) |
Performance improvements in outdoorpvp handling.
--HG--
branch : trunk
Diffstat (limited to 'src/game/OutdoorPvPHP.cpp')
-rw-r--r-- | src/game/OutdoorPvPHP.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/OutdoorPvPHP.cpp b/src/game/OutdoorPvPHP.cpp index 5c59bb6b5e6..846e23c8107 100644 --- a/src/game/OutdoorPvPHP.cpp +++ b/src/game/OutdoorPvPHP.cpp @@ -72,11 +72,11 @@ bool OutdoorPvPHP::SetupOutdoorPvP() for(int i = 0; i < OutdoorPvPHPBuffZonesNum; ++i) sOutdoorPvPMgr.AddZone(OutdoorPvPHPBuffZones[i],this); - m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveHP(this,HP_TOWER_BROKEN_HILL)); + m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveHP(this,HP_TOWER_BROKEN_HILL)); - m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveHP(this,HP_TOWER_OVERLOOK)); + m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveHP(this,HP_TOWER_OVERLOOK)); - m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveHP(this,HP_TOWER_STADIUM)); + m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveHP(this,HP_TOWER_STADIUM)); return true; } @@ -277,7 +277,7 @@ bool OutdoorPvPObjectiveHP::Update(uint32 diff) // send this too, sometimes the slider disappears, dunno why :( SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 1); } - return true; + return m_OldState != m_State; } return false; } |