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authorBrian <runningnak3d@gmail.com>2010-01-20 06:26:13 -0700
committerBrian <runningnak3d@gmail.com>2010-01-20 06:26:13 -0700
commitbbdca0aa43947b2423fa3393c196c84b7916c479 (patch)
tree810b5379e826e6ab6b98ab4de940fd1ea216b886 /src/game/OutdoorPvPMgr.cpp
parent7ce1c094c0af82ff74e2a32d2e911dd81e730d8e (diff)
* Cleaning Wintergrasp from the core part 1
* When someone feels like coding it properly, it can be added back in. --HG-- branch : trunk
Diffstat (limited to 'src/game/OutdoorPvPMgr.cpp')
-rw-r--r--src/game/OutdoorPvPMgr.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/game/OutdoorPvPMgr.cpp b/src/game/OutdoorPvPMgr.cpp
index 8ca5a04e3ae..7779cdc7caa 100644
--- a/src/game/OutdoorPvPMgr.cpp
+++ b/src/game/OutdoorPvPMgr.cpp
@@ -23,7 +23,6 @@
#include "OutdoorPvPZM.h"
#include "OutdoorPvPSI.h"
#include "OutdoorPvPEP.h"
-#include "OutdoorPvPWG.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Policies/SingletonImp.h"
@@ -126,19 +125,6 @@ void OutdoorPvPMgr::InitOutdoorPvP()
m_OutdoorPvPSet.push_back(pOP);
sLog.outDebug("OutdoorPvP : EP successfully initiated.");
}
-
- pOP = new OutdoorPvPWG;
- // respawn, init variables
- if(!pOP->SetupOutdoorPvP())
- {
- sLog.outDebug("OutdoorPvP : Wintergrasp init failed.");
- delete pOP;
- }
- else
- {
- m_OutdoorPvPSet.push_back(pOP);
- sLog.outDebug("OutdoorPvP : Wintergrasp successfully initiated.");
- }
}
void OutdoorPvPMgr::AddZone(uint32 zoneid, OutdoorPvP *handle)