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authormaximius <none@none>2009-10-17 15:35:07 -0700
committermaximius <none@none>2009-10-17 15:35:07 -0700
commit26b5e033ffde3d161382fc9addbfa99738379641 (patch)
treea344f369ca32945f787a02dee35c3dbe342bed7e /src/game/OutdoorPvPSI.cpp
parentf21f47005dcb6b76e1abc9f35fbcd03eed191bff (diff)
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
Diffstat (limited to 'src/game/OutdoorPvPSI.cpp')
-rw-r--r--src/game/OutdoorPvPSI.cpp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/game/OutdoorPvPSI.cpp b/src/game/OutdoorPvPSI.cpp
index e60888c7e08..83c3f4fdbd8 100644
--- a/src/game/OutdoorPvPSI.cpp
+++ b/src/game/OutdoorPvPSI.cpp
@@ -15,7 +15,6 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#include "OutdoorPvPSI.h"
#include "WorldPacket.h"
#include "Player.h"
@@ -25,7 +24,6 @@
#include "OutdoorPvPMgr.h"
#include "Language.h"
#include "World.h"
-
OutdoorPvPSI::OutdoorPvPSI()
{
m_TypeId = OUTDOOR_PVP_SI;
@@ -33,54 +31,46 @@ OutdoorPvPSI::OutdoorPvPSI()
m_Gathered_H = 0;
m_LastController = 0;
}
-
void OutdoorPvPSI::FillInitialWorldStates(WorldPacket &data)
{
data << SI_GATHERED_A << m_Gathered_A;
data << SI_GATHERED_H << m_Gathered_H;
data << SI_SILITHYST_MAX << SI_MAX_RESOURCES;
}
-
void OutdoorPvPSI::SendRemoveWorldStates(Player *plr)
{
plr->SendUpdateWorldState(SI_GATHERED_A,0);
plr->SendUpdateWorldState(SI_GATHERED_H,0);
plr->SendUpdateWorldState(SI_SILITHYST_MAX,0);
}
-
void OutdoorPvPSI::UpdateWorldState()
{
SendUpdateWorldState(SI_GATHERED_A,m_Gathered_A);
SendUpdateWorldState(SI_GATHERED_H,m_Gathered_H);
SendUpdateWorldState(SI_SILITHYST_MAX,SI_MAX_RESOURCES);
}
-
bool OutdoorPvPSI::SetupOutdoorPvP()
{
for(int i = 0; i < OutdoorPvPSIBuffZonesNum; ++i)
RegisterZone(OutdoorPvPSIBuffZones[i]);
return true;
}
-
bool OutdoorPvPSI::Update(uint32 diff)
{
return false;
}
-
void OutdoorPvPSI::HandlePlayerEnterZone(Player * plr, uint32 zone)
{
if(plr->GetTeam() == m_LastController)
plr->CastSpell(plr,SI_CENARION_FAVOR,true);
OutdoorPvP::HandlePlayerEnterZone(plr,zone);
}
-
void OutdoorPvPSI::HandlePlayerLeaveZone(Player * plr, uint32 zone)
{
// remove buffs
plr->RemoveAurasDueToSpell(SI_CENARION_FAVOR);
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
}
-
bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
{
switch(trigger)
@@ -138,7 +128,6 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
}
return false;
}
-
bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
{
if(spellId == SI_SILITHYST_FLAG)
@@ -162,7 +151,6 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
delete go;
return true;
}
-
if(!go->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map, plr->GetPhaseMask(), plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,GO_STATE_READY))
{
delete go;
@@ -210,7 +198,6 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
}
return false;
}
-
bool OutdoorPvPSI::HandleCustomSpell(Player *plr, uint32 spellId, GameObject *go)
{
if(!go || spellId != SI_SILITHYST_FLAG_GO_SPELL)