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authorw12x <none@none>2008-12-22 18:36:25 +0100
committerw12x <none@none>2008-12-22 18:36:25 +0100
commit657ee403e37eae8cf0af89f09c44c64169c97234 (patch)
tree305ffbd5c2e82108359c668f7f07ea75c22e00f7 /src/game/OutdoorPvPTF.cpp
parent65ef38963ddc60e05491ca9d3e2685913c0038bb (diff)
Performance improvements in outdoorpvp handling.
--HG-- branch : trunk
Diffstat (limited to 'src/game/OutdoorPvPTF.cpp')
-rw-r--r--src/game/OutdoorPvPTF.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/OutdoorPvPTF.cpp b/src/game/OutdoorPvPTF.cpp
index 6a372ab73bc..a44b0e6642a 100644
--- a/src/game/OutdoorPvPTF.cpp
+++ b/src/game/OutdoorPvPTF.cpp
@@ -278,11 +278,11 @@ bool OutdoorPvPTF::SetupOutdoorPvP()
for(int i = 0; i < OutdoorPvPTFBuffZonesNum; ++i)
sOutdoorPvPMgr.AddZone(OutdoorPvPTFBuffZones[i],this);
- m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_NW));
- m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_N));
- m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_NE));
- m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_SE));
- m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveTF(this,TF_TOWER_S));
+ m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveTF(this,TF_TOWER_NW));
+ m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveTF(this,TF_TOWER_N));
+ m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveTF(this,TF_TOWER_NE));
+ m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveTF(this,TF_TOWER_SE));
+ m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveTF(this,TF_TOWER_S));
return true;
}
@@ -360,7 +360,7 @@ bool OutdoorPvPObjectiveTF::Update(uint32 diff)
// send this too, sometimes it resets :S
SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_NeutralValue);
}
- return true;
+ return m_OldState != m_State;
}
return false;
}