aboutsummaryrefslogtreecommitdiff
path: root/src/game/OutdoorPvPZM.cpp
diff options
context:
space:
mode:
authorw12x <none@none>2008-12-22 18:36:25 +0100
committerw12x <none@none>2008-12-22 18:36:25 +0100
commit657ee403e37eae8cf0af89f09c44c64169c97234 (patch)
tree305ffbd5c2e82108359c668f7f07ea75c22e00f7 /src/game/OutdoorPvPZM.cpp
parent65ef38963ddc60e05491ca9d3e2685913c0038bb (diff)
Performance improvements in outdoorpvp handling.
--HG-- branch : trunk
Diffstat (limited to 'src/game/OutdoorPvPZM.cpp')
-rw-r--r--src/game/OutdoorPvPZM.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/OutdoorPvPZM.cpp b/src/game/OutdoorPvPZM.cpp
index 071a008225f..076b0325835 100644
--- a/src/game/OutdoorPvPZM.cpp
+++ b/src/game/OutdoorPvPZM.cpp
@@ -142,7 +142,7 @@ bool OutdoorPvPObjectiveZM_Beacon::Update(uint32 diff)
SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_pos, phase);
SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_n, m_NeutralValue);
}
- return true;
+ return m_OldState != m_State;
}
return false;
}
@@ -205,10 +205,10 @@ bool OutdoorPvPZM::SetupOutdoorPvP()
for(int i = 0; i < OutdoorPvPZMBuffZonesNum; ++i)
sOutdoorPvPMgr.AddZone(OutdoorPvPZMBuffZones[i],this);
- m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveZM_Beacon(this,ZM_BEACON_WEST));
- m_OutdoorPvPObjectives.insert(new OutdoorPvPObjectiveZM_Beacon(this,ZM_BEACON_EAST));
+ m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveZM_Beacon(this,ZM_BEACON_WEST));
+ m_OutdoorPvPObjectives.push_back(new OutdoorPvPObjectiveZM_Beacon(this,ZM_BEACON_EAST));
m_GraveYard = new OutdoorPvPObjectiveZM_GraveYard(this);
- m_OutdoorPvPObjectives.insert(m_GraveYard); // though the update function isn't used, the handleusego is!
+ m_OutdoorPvPObjectives.push_back(m_GraveYard); // though the update function isn't used, the handleusego is!
return true;
}