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authorXanadu <none@none>2010-02-05 00:31:28 +0100
committerXanadu <none@none>2010-02-05 00:31:28 +0100
commita5d1bc77abc275402240bec1380fa87f04461ba8 (patch)
treef33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/PassiveAI.h
parentb0b261585f4c410736548cd536642cb104cb7023 (diff)
A great purge of obsolete macros.
--HG-- branch : trunk
Diffstat (limited to 'src/game/PassiveAI.h')
-rw-r--r--src/game/PassiveAI.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/PassiveAI.h b/src/game/PassiveAI.h
index c7b183f754d..ca89c808212 100644
--- a/src/game/PassiveAI.h
+++ b/src/game/PassiveAI.h
@@ -24,7 +24,7 @@
#include "CreatureAI.h"
//#include "CreatureAIImpl.h"
-class TRINITY_DLL_SPEC PassiveAI : public CreatureAI
+class PassiveAI : public CreatureAI
{
public:
explicit PassiveAI(Creature *c);
@@ -36,7 +36,7 @@ class TRINITY_DLL_SPEC PassiveAI : public CreatureAI
static int Permissible(const Creature *) { return PERMIT_BASE_IDLE; }
};
-class TRINITY_DLL_DECL PossessedAI : public CreatureAI
+class PossessedAI : public CreatureAI
{
public:
explicit PossessedAI(Creature *c);
@@ -52,7 +52,7 @@ class TRINITY_DLL_DECL PossessedAI : public CreatureAI
static int Permissible(const Creature *) { return PERMIT_BASE_IDLE; }
};
-class TRINITY_DLL_SPEC NullCreatureAI : public CreatureAI
+class NullCreatureAI : public CreatureAI
{
public:
explicit NullCreatureAI(Creature *c);
@@ -66,7 +66,7 @@ class TRINITY_DLL_SPEC NullCreatureAI : public CreatureAI
static int Permissible(const Creature *) { return PERMIT_BASE_IDLE; }
};
-class TRINITY_DLL_DECL CritterAI : public PassiveAI
+class CritterAI : public PassiveAI
{
public:
explicit CritterAI(Creature *c) : PassiveAI(c) {}
@@ -75,7 +75,7 @@ class TRINITY_DLL_DECL CritterAI : public PassiveAI
void EnterEvadeMode();
};
-class TRINITY_DLL_SPEC TriggerAI : public NullCreatureAI
+class TriggerAI : public NullCreatureAI
{
public:
explicit TriggerAI(Creature *c) : NullCreatureAI(c) {}