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authormegamage <none@none>2009-02-20 12:05:58 -0600
committermegamage <none@none>2009-02-20 12:05:58 -0600
commit1b587c0fe3355567173918d7a0b56141c6bcd1b2 (patch)
treefd8b03d40861ec08c1fd3d47744131032f7398bd /src/game/Pet.cpp
parent187cd928ea6a02df715c349ec970d5899ef6274f (diff)
parent956c828bf56f06b5c25ff20d760ad41be2642a51 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Pet.cpp')
-rw-r--r--src/game/Pet.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 9444bca7a02..ff2c8880852 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -53,7 +53,7 @@ m_declinedname(NULL)
// pets always have a charminfo, even if they are not actually charmed
CharmInfo* charmInfo = InitCharmInfo(this);
- if(type == MINI_PET) // always passive
+ if(type == MINI_PET || type == POSSESSED_PET) // always passive
charmInfo->SetReactState(REACT_PASSIVE);
else if(type == GUARDIAN_PET) // always aggressive
charmInfo->SetReactState(REACT_AGGRESSIVE);