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authormegamage <none@none>2009-03-21 14:55:10 -0600
committermegamage <none@none>2009-03-21 14:55:10 -0600
commit7de6113d908ccec0c8f1585a346bb16c5e7920f7 (patch)
tree38695302bf2f26c917fb50e02365d0c2ad49c46b /src/game/Pet.cpp
parent42d5b79eead2608c00c1068a5eec98798333fc42 (diff)
[7509] Use defines instead explcit value for talent rank cound (in general and for pets) Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/Pet.cpp')
-rw-r--r--src/game/Pet.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 5200ebf1d3d..02f09991650 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -1267,7 +1267,7 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
{
if(TalentEntry const *talentInfo = sTalentStore.LookupEntry( talentPos->talent_id ))
{
- for(int i=0; i <5; ++i)
+ for(int i=0; i < MAX_TALENT_RANK; ++i)
{
// skip learning spell and no rank spell case
uint32 rankSpellId = talentInfo->RankID[i];
@@ -1544,7 +1544,7 @@ bool Pet::resetTalents(bool no_cost)
if(!((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask))
continue;
- for (int j = 0; j < 5; j++)
+ for (int j = 0; j < MAX_TALENT_RANK; j++)
{
for(PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end();)
{