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authormegamage <none@none>2009-04-11 12:01:27 -0500
committermegamage <none@none>2009-04-11 12:01:27 -0500
commitf4d69d1b3b8fe6d26195b14f0ec2133b872c735c (patch)
tree5db77ed528332523d3db4071810ea4d09aa177ae /src/game/Pet.cpp
parentc9005f636eb41a7f88400c6925eb2c5d47bf4c9f (diff)
parent2e0ffba0bcea53f8b5ce15a51174c34cbc55d202 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Pet.cpp')
-rw-r--r--src/game/Pet.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 65694557175..dba79a47a72 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -359,10 +359,6 @@ void Pet::SavePetToDB(PetSaveMode mode)
if(mode > PET_SAVE_AS_CURRENT)
{
RemoveAllAuras();
-
- //only alive hunter pets get auras saved, the others don't
- if(!(getPetType() == HUNTER_PET && isAlive()))
- m_Auras.clear();
}
_SaveSpells();