diff options
author | megamage <none@none> | 2009-05-24 12:16:12 -0500 |
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committer | megamage <none@none> | 2009-05-24 12:16:12 -0500 |
commit | 09b386a78621d177b28df24ca9e13ee25e6d042b (patch) | |
tree | d7e68d961d693034b0dfd4ecb027194cdc824d61 /src/game/PetAI.cpp | |
parent | aa67033cc71c536f4d0f4c1cf6d6444d48103371 (diff) |
[7886] Drop use table `petcreateinfo_spell`
This is first commit in chain for remove oudated and not used pet functionality.
* Use instead dropped table CreatureSpellData.dbc if creature_template.PetSpellDataId set (mostly hunter pets)
* Use creature_template.spellN if not set creature_template.PetSpellDataId (mostly different summon creatures)
* Fixed bug with not removing from action bar spell icon for not ranked unlearned spells.
Note: summoned controllable creatures without PetSpellDataId must have expected spells in spellN feilds for creature_template.
[7887] Drop pet spell teaching code, including field in character_pet.
Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/PetAI.cpp')
-rw-r--r-- | src/game/PetAI.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/PetAI.cpp b/src/game/PetAI.cpp index a5a3f28c92a..7851ee6773f 100644 --- a/src/game/PetAI.cpp +++ b/src/game/PetAI.cpp @@ -199,8 +199,6 @@ void PetAI::UpdateAI(const uint32 diff) } m_creature->AddCreatureSpellCooldown(spell->m_spellInfo->Id); - if(m_creature->isPet()) - ((Pet*)m_creature)->CheckLearning(spell->m_spellInfo->Id); spell->prepare(&targets); } |