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authormaximius <none@none>2009-09-18 14:14:39 -0700
committermaximius <none@none>2009-09-18 14:14:39 -0700
commit18c9a4f510397a2113d21b73602c085fc5a27b24 (patch)
tree3cbe4acf13d2d76b4964d83e8d49de08ce8a93de /src/game/PetAI.cpp
parent333f1c9d729e99c86b9747aa95336010589d564d (diff)
*Indentation cleanup
--HG-- branch : trunk
Diffstat (limited to 'src/game/PetAI.cpp')
-rw-r--r--src/game/PetAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/PetAI.cpp b/src/game/PetAI.cpp
index 18bde7dde2e..783f74c38b8 100644
--- a/src/game/PetAI.cpp
+++ b/src/game/PetAI.cpp
@@ -303,7 +303,7 @@ void PetAI::AttackStart(Unit *target)
DoAttack(target,true); // STAY or FOLLOW, player clicked "attack" so attack with chase
else
DoAttack(target,false); // STAY, target in range, attack not clicked so attack without chase
- }
+ }
}
Unit *PetAI::SelectNextTarget()