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authormaximius <none@none>2009-09-14 16:06:21 -0700
committermaximius <none@none>2009-09-14 16:06:21 -0700
commit4ab8d4a5ddebbb04597ed2c2d1da39d315bc08ef (patch)
tree52418d9fdb958c6ff4f2bffe2b58121e73807bc4 /src/game/PetAI.cpp
parentb37f9b1e55bd4b80597b8b8c3f461aad70ccc5c1 (diff)
*Use 4 spaces instead of tabs in .cpp and .h files
--HG-- branch : trunk
Diffstat (limited to 'src/game/PetAI.cpp')
-rw-r--r--src/game/PetAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/PetAI.cpp b/src/game/PetAI.cpp
index bf368001cc1..d78872a1432 100644
--- a/src/game/PetAI.cpp
+++ b/src/game/PetAI.cpp
@@ -300,7 +300,7 @@ void PetAI::AttackStart(Unit *target)
DoAttack(target,true); // STAY or FOLLOW, player clicked "attack" so attack with chase
else
DoAttack(target,false); // STAY, target in range, attack not clicked so attack without chase
- }
+ }
}
Unit *PetAI::SelectNextTarget()