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authormegamage <none@none>2009-03-12 14:15:44 -0600
committermegamage <none@none>2009-03-12 14:15:44 -0600
commit1fbfc6da645058a6da3073dafde0e6bca621e31c (patch)
treee8046c844ec548cdee29d8eee5c9ecfc1b9d9ec2 /src/game/PetAI.h
parentab6e9bd7b43b2bbce899a780cdd942ac137e7d99 (diff)
*Assign possessed AI and pet AI to charmed creatures.
--HG-- branch : trunk
Diffstat (limited to 'src/game/PetAI.h')
-rw-r--r--src/game/PetAI.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/PetAI.h b/src/game/PetAI.h
index 017627d73f0..eebd1e27a67 100644
--- a/src/game/PetAI.h
+++ b/src/game/PetAI.h
@@ -33,8 +33,6 @@ class TRINITY_DLL_DECL PetAI : public CreatureAI
PetAI(Creature *c);
- void MoveInLineOfSight(Unit *);
- void AttackStart(Unit *);
void EnterEvadeMode();
void JustDied(Unit* who) { _stopAttack(); }