aboutsummaryrefslogtreecommitdiff
path: root/src/game/PetHandler.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-06-08 17:25:02 -0500
committermegamage <none@none>2009-06-08 17:25:02 -0500
commit4e130dcdfdd30b84fb5e0b0531c817c7b6c64ff9 (patch)
tree09f871f8eab58afe981e99fa74cef6bcf0777e7c /src/game/PetHandler.cpp
parent6578cce47133eb017a7ab6b14c91d6c5b80b226a (diff)
[7980] Implement item use target requirements store and check (new table `item_required_target`). Author: NoFantasy
Signed-off-by: VladimirMangos <vladimir@getmangos.com> * Also implement this table reload * Static Spell::SendCastResult function for call not from spell code. Can be also used in scripts where need send explicitly spell cast error to client. --HG-- branch : trunk
Diffstat (limited to 'src/game/PetHandler.cpp')
-rw-r--r--src/game/PetHandler.cpp14
1 files changed, 1 insertions, 13 deletions
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp
index 87c667f1e77..7547d125d9c 100644
--- a/src/game/PetHandler.cpp
+++ b/src/game/PetHandler.cpp
@@ -286,19 +286,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid
else
{
if(pet->isPossessed())
- {
- WorldPacket data(SMSG_CAST_FAILED, (4+1+1));
- data << uint8(0) << uint32(spellid) << uint8(result);
- switch (result)
- {
- case SPELL_FAILED_REQUIRES_SPELL_FOCUS:
- data << uint32(spellInfo->RequiresSpellFocus);
- break;
- default:
- break;
- }
- SendPacket(&data);
- }
+ Spell::SendCastResult(GetPlayer(),spellInfo,0,result);
else
pet->SendPetCastFail(spellid, result);