diff options
author | megamage <none@none> | 2009-03-12 14:15:44 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-03-12 14:15:44 -0600 |
commit | 1fbfc6da645058a6da3073dafde0e6bca621e31c (patch) | |
tree | e8046c844ec548cdee29d8eee5c9ecfc1b9d9ec2 /src/game/PetHandler.cpp | |
parent | ab6e9bd7b43b2bbce899a780cdd942ac137e7d99 (diff) |
*Assign possessed AI and pet AI to charmed creatures.
--HG--
branch : trunk
Diffstat (limited to 'src/game/PetHandler.cpp')
-rw-r--r-- | src/game/PetHandler.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp index b87193b7e9f..49a3bb95cb7 100644 --- a/src/game/PetHandler.cpp +++ b/src/game/PetHandler.cpp @@ -85,13 +85,15 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data ) switch(spellid) { case COMMAND_STAY: //flat=1792 //STAY + pet->AttackStop(); + pet->InterruptNonMeleeSpells(false); pet->StopMoving(); - pet->GetMotionMaster()->Clear(); pet->GetMotionMaster()->MoveIdle(); charmInfo->SetCommandState( COMMAND_STAY ); break; case COMMAND_FOLLOW: //spellid=1792 //FOLLOW pet->AttackStop(); + pet->InterruptNonMeleeSpells(false); pet->GetMotionMaster()->MoveFollow(_player,PET_FOLLOW_DIST,PET_FOLLOW_ANGLE); charmInfo->SetCommandState( COMMAND_FOLLOW ); break; |