diff options
author | maximius <none@none> | 2009-10-17 15:51:44 -0700 |
---|---|---|
committer | maximius <none@none> | 2009-10-17 15:51:44 -0700 |
commit | e585187b248f48b3c6e9247b49fa07c6565d65e5 (patch) | |
tree | 637c5b7ddacf41040bef4ea4f75a97da64c6a9bc /src/game/PetHandler.cpp | |
parent | 26b5e033ffde3d161382fc9addbfa99738379641 (diff) |
*Backed out changeset 3be01fb200a5
--HG--
branch : trunk
Diffstat (limited to 'src/game/PetHandler.cpp')
-rw-r--r-- | src/game/PetHandler.cpp | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp index 78813453722..733a857373b 100644 --- a/src/game/PetHandler.cpp +++ b/src/game/PetHandler.cpp @@ -17,6 +17,7 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #include "Common.h" #include "WorldPacket.h" #include "WorldSession.h" @@ -30,6 +31,7 @@ #include "Util.h" #include "Pet.h" #include "World.h" + void WorldSession::HandlePetAction( WorldPacket & recv_data ) { uint64 guid1; @@ -38,8 +40,10 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data ) recv_data >> guid1; //pet guid recv_data >> data; recv_data >> guid2; //tag guid + uint32 spellid = UNIT_ACTION_BUTTON_ACTION(data); uint8 flag = UNIT_ACTION_BUTTON_TYPE(data); //delete = 0x07 CastSpell = C1 + // used also for charmed creature Unit* pet= ObjectAccessor::GetUnit(*_player, guid1); sLog.outDetail("HandlePetAction.Pet %u flag is %u, spellid is %u, target %u.", uint32(GUID_LOPART(guid1)), uint32(flag), spellid, uint32(GUID_LOPART(guid2)) ); @@ -48,14 +52,17 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data ) sLog.outError( "Pet %u not exist.", uint32(GUID_LOPART(guid1)) ); return; } + if(pet != GetPlayer()->GetFirstControlled()) { sLog.outError("HandlePetAction.Pet %u isn't pet of player %s.", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName() ); return; } + //TODO: allow control charmed player? if(pet->GetTypeId() == TYPEID_PLAYER && !(flag == ACT_COMMAND && spellid == COMMAND_ATTACK)) return; + if(GetPlayer()->m_Controlled.size() == 1) HandlePetActionHelper(pet, guid1, spellid, flag, guid2); else @@ -69,6 +76,7 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data ) HandlePetActionHelper(*itr, guid1, spellid, flag, guid2); } } + void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2) { CharmInfo *charmInfo = pet->GetCharmInfo(); @@ -77,6 +85,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid sLog.outError("WorldSession::HandlePetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); return; } + switch(flag) { case ACT_COMMAND: //0x07 @@ -87,6 +96,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid pet->InterruptNonMeleeSpells(false); pet->GetMotionMaster()->MoveIdle(); charmInfo->SetCommandState( COMMAND_STAY ); + charmInfo->SetIsCommandAttack(false); charmInfo->SetIsAtStay(true); charmInfo->SetIsFollowing(false); @@ -98,6 +108,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid pet->InterruptNonMeleeSpells(false); pet->GetMotionMaster()->MoveFollow(_player,PET_FOLLOW_DIST,pet->GetFollowAngle()); charmInfo->SetCommandState( COMMAND_FOLLOW ); + charmInfo->SetIsCommandAttack(false); charmInfo->SetIsAtStay(false); charmInfo->SetIsReturning(true); @@ -112,31 +123,40 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid //TODO: Send proper error message to client return; } + // only place where pet can be player Unit *TargetUnit = ObjectAccessor::GetUnit(*_player, guid2); if(!TargetUnit) return; + if(!pet->canAttack(TargetUnit)) return; + // Not let attack through obstructions if(sWorld.getConfig(CONFIG_PET_LOS)) { + if(!pet->IsWithinLOSInMap(TargetUnit)) return; + } + pet->clearUnitState(UNIT_STAT_FOLLOW); // This is true if pet has no target or has target but targets differs. if(pet->getVictim() != TargetUnit || ( pet->getVictim() == TargetUnit && !pet->GetCharmInfo()->IsCommandAttack() )) { if (pet->getVictim()) pet->AttackStop(); + if(pet->GetTypeId() != TYPEID_PLAYER && ((Creature*)pet)->IsAIEnabled) { charmInfo->SetIsCommandAttack(true); charmInfo->SetIsAtStay(false); charmInfo->SetIsFollowing(false); charmInfo->SetIsReturning(false); + ((Creature*)pet)->AI()->AttackStart(TargetUnit); + //10% chance to play special pet attack talk, else growl if(((Creature*)pet)->isPet() && ((Pet*)pet)->getPetType() == SUMMON_PET && pet != TargetUnit && urand(0, 100) < 10) pet->SendPetTalk((uint32)PET_TALK_ATTACK); @@ -150,10 +170,12 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid { if(pet->getVictim() && pet->getVictim() != TargetUnit) pet->AttackStop(); + charmInfo->SetIsCommandAttack(true); charmInfo->SetIsAtStay(false); charmInfo->SetIsFollowing(false); charmInfo->SetIsReturning(false); + pet->Attack(TargetUnit,true); pet->SendPetAIReaction(guid1); } @@ -189,6 +211,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid { case REACT_PASSIVE: //passive pet->AttackStop(); + case REACT_DEFENSIVE: //recovery case REACT_AGGRESSIVE: //activete if(pet->GetTypeId() == TYPEID_UNIT) @@ -203,8 +226,10 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid Unit* unit_target = NULL; if (((Creature*)pet)->GetGlobalCooldown() > 0) return; + if(guid2) unit_target = ObjectAccessor::GetUnit(*_player,guid2); + // do not cast unknown spells SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellid ); if(!spellInfo) @@ -212,14 +237,17 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid sLog.outError("WORLD: unknown PET spell id %i", spellid); return; } + for(uint32 i = 0; i < 3;++i) { if(spellInfo->EffectImplicitTargetA[i] == TARGET_UNIT_AREA_ENEMY_SRC || spellInfo->EffectImplicitTargetA[i] == TARGET_UNIT_AREA_ENEMY_DST || spellInfo->EffectImplicitTargetA[i] == TARGET_DEST_DYNOBJ_ENEMY) return; } + // do not cast not learned spells if(!pet->HasSpell(spellid) || IsPassiveSpell(spellid)) return; + // Clear the flags as if owner clicked 'attack'. AI will reset them // after AttackStart, even if spell failed if (pet->GetCharmInfo()) @@ -229,8 +257,11 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid pet->GetCharmInfo()->SetIsReturning(false); pet->GetCharmInfo()->SetIsFollowing(false); } + Spell *spell = new Spell(pet, spellInfo, false); + SpellCastResult result = spell->CheckPetCast(unit_target); + //auto turn to target unless possessed if(result == SPELL_FAILED_UNIT_NOT_INFRONT && !pet->isPossessed() && !pet->IsVehicle()) { @@ -251,10 +282,13 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid pet->SendUpdateToPlayer((Player*)powner); result = SPELL_CAST_OK; } + if(result == SPELL_CAST_OK) { ((Creature*)pet)->AddCreatureSpellCooldown(spellid); + unit_target = spell->m_targets.getUnitTarget(); + //10% chance to play special pet attack talk, else growl //actually this only seems to happen on special spells, fire shield for imp, torment for voidwalker, but it's stupid to check every spell if(((Creature*)pet)->isPet() && (((Pet*)pet)->getPetType() == SUMMON_PET) && (pet != unit_target) && (urand(0, 100) < 10)) @@ -263,6 +297,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid { pet->SendPetAIReaction(guid1); } + if( unit_target && !GetPlayer()->IsFriendlyTo(unit_target) && !pet->isPossessed() && !pet->IsVehicle()) { // This is true if pet has no target or has target but targets differs. @@ -275,6 +310,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid ((Creature*)pet)->AI()->AttackStart(unit_target); } } + spell->prepare(&(spell->m_targets)); } else @@ -283,10 +319,13 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid Spell::SendCastResult(GetPlayer(),spellInfo,0,result); else pet->SendPetCastFail(spellid, result); + if(!((Creature*)pet)->HasSpellCooldown(spellid)) GetPlayer()->SendClearCooldown(spellid, pet); + spell->finish(false); delete spell; + // reset specific flags in case of spell fail. AI will reset other flags if (pet->GetCharmInfo()) pet->GetCharmInfo()->SetIsCommandAttack(false); @@ -297,25 +336,33 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid sLog.outError("WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid); } } + void WorldSession::HandlePetNameQuery( WorldPacket & recv_data ) { sLog.outDetail( "HandlePetNameQuery. CMSG_PET_NAME_QUERY" ); + uint32 petnumber; uint64 petguid; + recv_data >> petnumber; recv_data >> petguid; + SendPetNameQuery(petguid,petnumber); } + void WorldSession::SendPetNameQuery( uint64 petguid, uint32 petnumber) { Creature* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, petguid); if(!pet || !pet->GetCharmInfo() || pet->GetCharmInfo()->GetPetNumber() != petnumber) return; + std::string name = pet->GetName(); + WorldPacket data(SMSG_PET_NAME_QUERY_RESPONSE, (4+4+name.size()+1)); data << uint32(petnumber); data << name.c_str(); data << uint32(pet->GetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP)); + if( pet->isPet() && ((Pet*)pet)->GetDeclinedNames() ) { data << uint8(1); @@ -324,39 +371,52 @@ void WorldSession::SendPetNameQuery( uint64 petguid, uint32 petnumber) } else data << uint8(0); + _player->GetSession()->SendPacket(&data); } + void WorldSession::HandlePetSetAction( WorldPacket & recv_data ) { sLog.outDetail( "HandlePetSetAction. CMSG_PET_SET_ACTION" ); + uint64 petguid; uint8 count; + recv_data >> petguid; + Unit* pet = ObjectAccessor::GetUnit(*_player, petguid); + if(!pet || pet != _player->GetFirstControlled()) { sLog.outError( "HandlePetSetAction: Unknown pet or pet owner." ); return; } + CharmInfo *charmInfo = pet->GetCharmInfo(); if(!charmInfo) { sLog.outError("WorldSession::HandlePetSetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); return; } + count = (recv_data.size() == 24) ? 2 : 1; for(uint8 i = 0; i < count; ++i) { uint32 position; uint32 data; + recv_data >> position; recv_data >> data; + uint32 spell_id = UNIT_ACTION_BUTTON_ACTION(data); uint8 act_state = UNIT_ACTION_BUTTON_TYPE(data); + sLog.outDetail( "Player %s has changed pet spell action. Position: %u, Spell: %u, State: 0x%X", _player->GetName(), position, spell_id, uint32(act_state)); + //ignore invalid position if(position >= MAX_UNIT_ACTION_BAR_INDEX) return; + //if it's act for spell (en/disable/cast) and there is a spell given (0 = remove spell) which pet doesn't know, don't add if(!((act_state == ACT_ENABLED || act_state == ACT_DISABLED || act_state == ACT_PASSIVE) && spell_id && !pet->HasSpell(spell_id))) { @@ -375,49 +435,63 @@ void WorldSession::HandlePetSetAction( WorldPacket & recv_data ) ((Pet*)pet)->ToggleAutocast(spell_id, false); else charmInfo->ToggleCreatureAutocast(spell_id, false); + } + charmInfo->SetActionBar(position,spell_id,ActiveStates(act_state)); } } } + void WorldSession::HandlePetRename( WorldPacket & recv_data ) { sLog.outDetail( "HandlePetRename. CMSG_PET_RENAME" ); + uint64 petguid; uint8 isdeclined; + std::string name; DeclinedName declinedname; + recv_data >> petguid; recv_data >> name; recv_data >> isdeclined; + Pet* pet = ObjectAccessor::GetPet(petguid); // check it! if( !pet || !pet->isPet() || ((Pet*)pet)->getPetType()!= HUNTER_PET || pet->GetByteValue(UNIT_FIELD_BYTES_2, 2) != UNIT_RENAME_ALLOWED || pet->GetOwnerGUID() != _player->GetGUID() || !pet->GetCharmInfo() ) return; + PetNameInvalidReason res = ObjectMgr::CheckPetName(name); if(res != PET_NAME_SUCCESS) { SendPetNameInvalid(res, name, NULL); return; } + if(objmgr.IsReservedName(name)) { SendPetNameInvalid(PET_NAME_RESERVED, name, NULL); return; } + pet->SetName(name); + Unit *owner = pet->GetOwner(); if(owner && (owner->GetTypeId() == TYPEID_PLAYER) && ((Player*)owner)->GetGroup()) ((Player*)owner)->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME); + pet->SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED); + if(isdeclined) { for(uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i) { recv_data >> declinedname.name[i]; } + std::wstring wname; Utf8toWStr(name, wname); if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname)) @@ -426,6 +500,7 @@ void WorldSession::HandlePetRename( WorldPacket & recv_data ) return; } } + CharacterDatabase.BeginTransaction(); if(isdeclined) { @@ -435,18 +510,23 @@ void WorldSession::HandlePetRename( WorldPacket & recv_data ) CharacterDatabase.PExecute("INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%u','%s','%s','%s','%s','%s')", pet->GetCharmInfo()->GetPetNumber(), _player->GetGUIDLow(), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str()); } + CharacterDatabase.escape_string(name); CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); CharacterDatabase.CommitTransaction(); + pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL)); } + void WorldSession::HandlePetAbandon( WorldPacket & recv_data ) { uint64 guid; recv_data >> guid; //pet guid sLog.outDetail( "HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid) ); + if(!_player->IsInWorld()) return; + // pet/charmed Creature* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid); if(pet) @@ -458,25 +538,31 @@ void WorldSession::HandlePetAbandon( WorldPacket & recv_data ) uint32 feelty = pet->GetPower(POWER_HAPPINESS); pet->SetPower(POWER_HAPPINESS ,(feelty-50000) > 0 ?(feelty-50000) : 0); } + _player->RemovePet((Pet*)pet,PET_SAVE_AS_DELETED); } else if(pet->GetGUID() == _player->GetCharmGUID()) _player->StopCastingCharm(); } } + void WorldSession::HandlePetUnlearnOpcode(WorldPacket& recvPacket) { sLog.outDetail("CMSG_PET_UNLEARN"); uint64 guid; recvPacket >> guid; // Pet guid + Pet* pet = _player->GetPet(); + if(!pet || pet->getPetType() != HUNTER_PET || pet->m_usedTalentCount == 0) return; + if(guid != pet->GetGUID()) { sLog.outError( "HandlePetUnlearnOpcode.Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() ); return; } + CharmInfo *charmInfo = pet->GetCharmInfo(); if(!charmInfo) { @@ -486,6 +572,7 @@ void WorldSession::HandlePetUnlearnOpcode(WorldPacket& recvPacket) pet->resetTalents(); _player->SendTalentsInfoData(true); } + void WorldSession::HandlePetSpellAutocastOpcode( WorldPacket& recvPacket ) { sLog.outDetail("CMSG_PET_SPELL_AUTOCAST"); @@ -493,71 +580,93 @@ void WorldSession::HandlePetSpellAutocastOpcode( WorldPacket& recvPacket ) uint32 spellid; uint8 state; //1 for on, 0 for off recvPacket >> guid >> spellid >> state; + if(!_player->GetGuardianPet() && !_player->GetCharm()) return; + if(ObjectAccessor::FindPlayer(guid)) return; + Creature* pet=ObjectAccessor::GetCreatureOrPetOrVehicle(*_player,guid); + if(!pet || (pet != _player->GetGuardianPet() && pet != _player->GetCharm())) { sLog.outError( "HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() ); return; } + // do not add not learned spells/ passive spells if(!pet->HasSpell(spellid) || IsAutocastableSpell(spellid)) return; + CharmInfo *charmInfo = pet->GetCharmInfo(); if(!charmInfo) { sLog.outError("WorldSession::HandlePetSpellAutocastOpcod: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); return; } + if(pet->isPet()) ((Pet*)pet)->ToggleAutocast(spellid, state); else pet->GetCharmInfo()->ToggleCreatureAutocast(spellid, state); + charmInfo->SetSpellAutocast(spellid,state); } + void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket ) { sLog.outDetail("WORLD: CMSG_PET_CAST_SPELL"); + uint64 guid; uint32 spellid; uint8 cast_count; uint8 unk_flags; // flags (if 0x02 - some additional data are received) + recvPacket >> guid >> cast_count >> spellid >> unk_flags; + sLog.outDebug("WORLD: CMSG_PET_CAST_SPELL, cast_count: %u, spellid %u, unk_flags %u", cast_count, spellid, unk_flags); + // This opcode is also sent from charmed and possessed units (players and creatures) if(!_player->GetGuardianPet() && !_player->GetCharm()) return; + Unit* caster = ObjectAccessor::GetUnit(*_player, guid); + if(!caster || (caster != _player->GetGuardianPet() && caster != _player->GetCharm())) { sLog.outError( "HandlePetCastSpellOpcode: Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() ); return; } + SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellid); if(!spellInfo) { sLog.outError("WORLD: unknown PET spell id %i", spellid); return; } + if (spellInfo->StartRecoveryCategory > 0) //Check if spell is affected by GCD if (caster->GetTypeId() == TYPEID_UNIT && ((Creature*)caster)->GetGlobalCooldown() > 0) { caster->SendPetCastFail(spellid, SPELL_FAILED_NOT_READY); return; } + // do not cast not learned spells if(!caster->HasSpell(spellid) || IsPassiveSpell(spellid)) return; + SpellCastTargets targets; if(!targets.read(&recvPacket,caster)) return; + caster->clearUnitState(UNIT_STAT_FOLLOW); + Spell *spell = new Spell(caster, spellInfo, spellid == 33395); // water elemental can cast freeze as triggered spell->m_cast_count = spellid == 33395 ? 0 : cast_count; // probably pending spell cast spell->m_targets = targets; + // TODO: need to check victim? SpellCastResult result; if(caster->m_movedPlayer) @@ -581,6 +690,7 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket ) pet->SendPetAIReaction(guid); } } + spell->prepare(&(spell->m_targets)); } else @@ -596,10 +706,12 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket ) if(!((Creature*)caster)->HasSpellCooldown(spellid)) GetPlayer()->SendClearCooldown(spellid, caster); } + spell->finish(false); delete spell; } } + void WorldSession::SendPetNameInvalid(uint32 error, const std::string& name, DeclinedName *declinedName) { WorldPacket data(SMSG_PET_NAME_INVALID, 4 + name.size() + 1 + 1); @@ -615,27 +727,37 @@ void WorldSession::SendPetNameInvalid(uint32 error, const std::string& name, Dec data << uint8(0); SendPacket(&data); } + void WorldSession::HandlePetLearnTalent( WorldPacket & recv_data ) { sLog.outDebug("WORLD: CMSG_PET_LEARN_TALENT"); + uint64 guid; uint32 talent_id, requested_rank; recv_data >> guid >> talent_id >> requested_rank; + _player->LearnPetTalent(guid, talent_id, requested_rank); _player->SendTalentsInfoData(true); } + void WorldSession::HandleLearnPreviewTalentsPet( WorldPacket & recv_data ) { sLog.outDebug("CMSG_LEARN_PREVIEW_TALENTS_PET"); + uint64 guid; recv_data >> guid; + uint32 talentsCount; recv_data >> talentsCount; + uint32 talentId, talentRank; + for(uint32 i = 0; i < talentsCount; ++i) { recv_data >> talentId >> talentRank; + _player->LearnPetTalent(guid, talentId, talentRank); } + _player->SendTalentsInfoData(true); } |