aboutsummaryrefslogtreecommitdiff
path: root/src/game/PetHandler.cpp
diff options
context:
space:
mode:
authorn0n4m3 <none@none>2009-12-19 17:58:45 +0100
committern0n4m3 <none@none>2009-12-19 17:58:45 +0100
commitef2cbee517417814d2f5fe5afb4148fb8804b4b2 (patch)
tree6fb1d2eefe156d62ee4d23c4d17384cf79492630 /src/game/PetHandler.cpp
parent57bdbdc0ca8e867520de9927389edb703a04c43a (diff)
Avoid not needed too oftent send update data, cleanups. by SilverIce
--HG-- branch : trunk
Diffstat (limited to 'src/game/PetHandler.cpp')
-rw-r--r--src/game/PetHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp
index ee8c02dfb43..fc11d8a8b75 100644
--- a/src/game/PetHandler.cpp
+++ b/src/game/PetHandler.cpp
@@ -269,17 +269,17 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid
{
pet->SetInFront(unit_target);
if (unit_target->GetTypeId() == TYPEID_PLAYER)
- pet->SendUpdateToPlayer( (Player*)unit_target );
+ pet->SendCreateUpdateToPlayer( (Player*)unit_target );
}
else if(Unit *unit_target2 = spell->m_targets.getUnitTarget())
{
pet->SetInFront(unit_target2);
if (unit_target2->GetTypeId() == TYPEID_PLAYER)
- pet->SendUpdateToPlayer( (Player*)unit_target2 );
+ pet->SendCreateUpdateToPlayer( (Player*)unit_target2 );
}
if (Unit* powner = pet->GetCharmerOrOwner())
if(powner->GetTypeId() == TYPEID_PLAYER)
- pet->SendUpdateToPlayer((Player*)powner);
+ pet->SendCreateUpdateToPlayer((Player*)powner);
result = SPELL_CAST_OK;
}