diff options
author | thenecromancer <none@none> | 2010-01-21 15:33:43 +0100 |
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committer | thenecromancer <none@none> | 2010-01-21 15:33:43 +0100 |
commit | 0f531f75ff3f9e7079a7275cc2bf2cfd712ca6c2 (patch) | |
tree | 39e9fa54b488505f8e69ce27eca756a2b8d25026 /src/game/Player.cpp | |
parent | 2572e9ef8eacdd5944e8a63cf313c8a3c9ac7faf (diff) |
Send all 24 bits of spell Id for vehicle spell actions
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 472a5017b35..b6e996f050c 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -18186,7 +18186,7 @@ void Player::VehicleSpellInitialize() data << uint16(0) << uint8(0) << uint8(i+8); } else - data << uint16(spellId) << uint8(0) << uint8(i+8); + data << uint32(MAKE_UNIT_ACTION_BUTTON(spellId,i+8)); } for (uint32 i = CREATURE_MAX_SPELLS; i < MAX_SPELL_CONTROL_BAR; ++i) |