aboutsummaryrefslogtreecommitdiff
path: root/src/game/Player.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-07-12 18:09:41 +0800
committermegamage <none@none>2009-07-12 18:09:41 +0800
commit2750d95a5d644a6d1a7b30001f69c80007e4cfd5 (patch)
tree51085bc1ca875e1f50814b697c0d465d28562424 /src/game/Player.cpp
parent8fedc832e8dc2655c7a6ef357c675233a4537e07 (diff)
[8165] Correctly add quest talent points count for characters on lvl 55. Author: ApoC
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 029a2b0f86b..7ea38d6ba0d 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -20496,7 +20496,8 @@ uint32 Player::CalculateTalentsPoints() const
if(getClass() != CLASS_DEATH_KNIGHT)
return uint32(base_talent * sWorld.getRate(RATE_TALENT));
- uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55 + m_questRewardTalentCount;
+ uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55;
+ talentPointsForLevel += m_questRewardTalentCount;
if(talentPointsForLevel > base_talent)
talentPointsForLevel = base_talent;