diff options
author | megamage <none@none> | 2009-02-27 12:56:48 -0600 |
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committer | megamage <none@none> | 2009-02-27 12:56:48 -0600 |
commit | 31e71cef1b5ca91c739009df45221d322ecb65ec (patch) | |
tree | dc2bb0895b79a27ecbb744acfb65c10009ae6c38 /src/game/Player.cpp | |
parent | 9e392472d4495e2b84b8663e79392e4cb5391f69 (diff) |
[7352] Fixed conditions in FillPlayersToBG to correctly kick group only when other team's selection pool is empty. Problem reported by balrok. Author: Triply
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 2f1c4aeeb75..eba15e63e40 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -19079,7 +19079,7 @@ BGQueueIdBasedOnLevel Player::GetBattleGroundQueueIdFromLevel(BattleGroundTypeId { //returned to hardcoded version of this function, because there is no way to code it dynamic uint32 level = getLevel(); - if( bgTypeId == BATTLEGROUND_QUEUE_AV ) + if( bgTypeId == BATTLEGROUND_AV ) level--; uint32 queue_id = (level / 10) - 1; // for ranges 0 - 19, 20 - 29, 30 - 39, 40 - 49, 50 - 59, 60 - 69, 70 -79, 80 |