diff options
author | megamage <none@none> | 2008-11-23 14:42:32 -0600 |
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committer | megamage <none@none> | 2008-11-23 14:42:32 -0600 |
commit | 32b78f767c6ae8107e8e04fa5c3e33bbe01d3efa (patch) | |
tree | 3be7d513ac4809d9c8f6fdf8d84113e258f9c383 /src/game/Player.cpp | |
parent | 8d687761bcea04c9d9d4add8699df5e48ec0d546 (diff) |
*Fix a bug in 307. Only the trigger effect should be applied but not the whole spell.
*Restore build in Linux.
*Change "Added aura" log to level: detail.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 2736534ba07..1f17a75819d 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -14292,7 +14292,7 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff) damage = aura->GetModifier()->m_amount; aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges); AddAura(aura); - sLog.outString("Added aura spellid %u, effect %u", spellproto->Id, effindex); + sLog.outDetail("Added aura spellid %u, effect %u", spellproto->Id, effindex); } } while( result->NextRow() ); |