diff options
author | KingPin <none@none> | 2008-10-28 08:10:44 -0500 |
---|---|---|
committer | KingPin <none@none> | 2008-10-28 08:10:44 -0500 |
commit | 3ea64f75812b7cdf81d9bc404ee9f50f16054b6c (patch) | |
tree | f94744dca627c05971268a19f5eb381eacfd6653 /src/game/Player.cpp | |
parent | f724227f2478f8755ad22af9be6e0367d109fdd0 (diff) |
[svn] * Prevent crash at access to deleted social data for player. Remove social data at logout instead - source mangos
* Fixed subcommands list output at console. - source mangos
* Rename scripts update.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 39ac45bde42..b976ff13890 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -433,10 +433,7 @@ Player::~Player () { CleanupsBeforeDelete(); - if(m_uint32Values) // only for fully created Object - { - sSocialMgr.RemovePlayerSocial(GetGUIDLow()); - } + //m_social = NULL; // Note: buy back item already deleted from DB when player was saved for(int i = 0; i < PLAYER_SLOTS_COUNT; ++i) |