diff options
| author | QAston <none@none> | 2009-06-29 20:32:56 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-06-29 20:32:56 +0200 |
| commit | 40679890962457c6c85adad6b93f5f6bda73a635 (patch) | |
| tree | 81d0244ff7ff3f66850da9cc43972e4c8c370ed9 /src/game/Player.cpp | |
| parent | cf414bb7ca796c2d4a065b803826c02d833e3003 (diff) | |
*Implement aura rank selection for aoe auras casted by player
*More correct level requirement checks for unit target
*Fix some visual issues with spells which are interrupted after SendSpellStart but before SendSpellGo
*Prevent adding spellmods permamently to already finished spells.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
| -rw-r--r-- | src/game/Player.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 62f712aabf1..53add222819 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17316,6 +17316,9 @@ void Player::SetSpellModTakingSpell(Spell * spell, bool apply) if (!spell || (m_spellModTakingSpell && m_spellModTakingSpell != spell)) return; + if (apply && spell->m_spellState == SPELL_STATE_FINISHED) + return; + if (apply) m_spellModTakingSpell = spell; else |
