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authorQAston <none@none>2009-08-17 02:53:39 +0200
committerQAston <none@none>2009-08-17 02:53:39 +0200
commit41c12d173b8d0cf297edf70e40b8e13b9bf3af35 (patch)
tree483b138dcad5abd803330495cc211c3a90218173 /src/game/Player.cpp
parent6359bfb27ac42392dc3a314fc5fe194964485931 (diff)
*Add spell_bonus_data for lightwell - by Elron
*Add aura_required, aura_forbidden, user_type columns to npc_spellclick_spells table for additional requirement checks *Remove workarounds from lightwell code and use new npc_spellclick_spells fields instead. --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 40dc8b21c62..81e67126ca2 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -21297,7 +21297,7 @@ bool Player::canSeeSpellClickOn(Creature const *c) const
return true;
for(SpellClickInfoMap::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr)
- if(itr->second.IsFitToRequirements(this))
+ if(itr->second.IsFitToRequirements(this, c))
return true;
return false;