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authorQAston <none@none>2009-05-11 23:46:45 +0200
committerQAston <none@none>2009-05-11 23:46:45 +0200
commit51b5f2aa640d08d547e3b6de4831f9bb02e870fd (patch)
treeb8cf57947ed23fc4bb4ff4d1257e5769b0cd9a68 /src/game/Player.cpp
parent95504364e04b33345d7c7251383eb719ab64bf8c (diff)
*Allow Hots to proc-this should fix talents like 33776 effect from hots.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 9eb97ee295c..4ebd4f03684 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -6991,15 +6991,8 @@ void Player::UpdateEquipSpellsAtFormChange()
}
}
-void Player::CastItemCombatSpell(Item *item, CalcDamageInfo *damageInfo)
+void Player::CastItemCombatSpell(Item *item, CalcDamageInfo *damageInfo, ItemPrototype const * proto)
{
- if(!item || item->IsBroken())
- return;
-
- ItemPrototype const *proto = item->GetProto();
- if(!proto)
- return;
-
Unit * Target = damageInfo->target;
WeaponAttackType attType = damageInfo->attackType;