diff options
author | megamage <none@none> | 2009-06-08 15:31:04 -0500 |
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committer | megamage <none@none> | 2009-06-08 15:31:04 -0500 |
commit | 6578cce47133eb017a7ab6b14c91d6c5b80b226a (patch) | |
tree | 230ba6efafd225e5f5e7fb8805774188903a833e /src/game/Player.cpp | |
parent | 0555ec4a35e1ec78efa09fdfc721addd603ea0cd (diff) |
*Add column heroic_level_min in table access_requirement
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 5d804b66537..d647768d3e0 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -15686,12 +15686,18 @@ bool Player::Satisfy(AccessRequirement const *ar, uint32 target_map, bool report if(!isGameMaster() && ar) { uint32 LevelMin = 0; - if(getLevel() < ar->levelMin && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL)) - LevelMin = ar->levelMin; - uint32 LevelMax = 0; - if(ar->levelMax >= ar->levelMin && getLevel() > ar->levelMax && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL)) - LevelMax = ar->levelMax; + + if(!sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL)) + { + if(ar->levelMin && getLevel() < ar->levelMin) + LevelMin = ar->levelMin; + else if(ar->heroicLevelMin && GetDifficulty() == DIFFICULTY_HEROIC + && getLevel() < ar->heroicLevelMin) + LevelMin = ar->heroicLevelMin; + if(ar->levelMax && getLevel() > ar->levelMax) + LevelMax = ar->levelMax; + } uint32 missingItem = 0; if(ar->item) |