diff options
author | megamage <none@none> | 2009-04-11 23:13:00 -0500 |
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committer | megamage <none@none> | 2009-04-11 23:13:00 -0500 |
commit | 6703cabbfb6554c13a2d7bcb2689c6da65f3764d (patch) | |
tree | b080f83e98e652a8686f3ecdcea9eb2cdf217005 /src/game/Player.cpp | |
parent | 3d1f17dd5177c5a87bf3aa4d23263449297dbc5a (diff) |
[7653] Implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE Author: Trazom
Correct complete if ACHIEVEMENT_FLAG_SUMM set
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 073eded3b9f..1d269cb4753 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -12683,6 +12683,8 @@ void Player::RewardQuest( Quest const *pQuest, uint32 reward, Object* questGiver SendQuestReward( pQuest, XP, questGiver ); if (q_status.uState != QUEST_NEW) q_status.uState = QUEST_CHANGED; + if (pQuest->GetZoneOrSort() > 0) + GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE, pQuest->GetZoneOrSort()); GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT); GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST); |