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authorw12x <none@none>2008-10-26 11:50:07 -0500
committerw12x <none@none>2008-10-26 11:50:07 -0500
commit6f2e0ee48a24dff1ac7acf441b1559e9d7c26657 (patch)
treebd28bea52660e6eb2425435ff0e1b0206a21cffe /src/game/Player.cpp
parent55c25d894ed0eb53b7aac6b15bdddf0927565165 (diff)
[svn] * Fixed xp calculation for low level characters when grouped with a higher level player. Patch provided by Reiner030.
* Fixed positive spells being not resistable when cast on hostile units. Patch provided by QAston. * Fixed compile warnings in gcc. Patch provided by WarHead. --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp15
1 files changed, 10 insertions, 5 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 0ec2ae7b470..f28b763a0cd 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -588,7 +588,7 @@ bool Player::Create( uint32 guidlow, std::string name, uint8 race, uint8 class_,
else
SetUInt32Value( UNIT_FIELD_LEVEL, sWorld.getConfig(CONFIG_START_PLAYER_LEVEL) );
// set starting gold
- SetUInt32Value( PLAYER_FIELD_COINAGE, sWorld.getConfig(CONFIG_PLAYER_START_GOLD)*10000 );
+ SetUInt32Value( PLAYER_FIELD_COINAGE, sWorld.getConfig(CONFIG_PLAYER_START_GOLD) );
// set starting honor
SetUInt32Value( PLAYER_FIELD_HONOR_CURRENCY, sWorld.getConfig(CONFIG_PLAYER_START_HONOR) );
@@ -18187,12 +18187,16 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim)
uint32 count = 0;
uint32 sum_level = 0;
Player* member_with_max_level = NULL;
+ Player* not_gray_member_with_max_level = NULL;
- pGroup->GetDataForXPAtKill(pVictim,count,sum_level,member_with_max_level);
+ // gets the max member level of the group, and the max member level that still gets XP
+ pGroup->GetDataForXPAtKill(pVictim,count,sum_level,member_with_max_level,not_gray_member_with_max_level);
if(member_with_max_level)
{
- xp = PvP ? 0 : Trinity::XP::Gain(member_with_max_level, pVictim);
+ // PvP kills doesn't yield experience
+ // also no XP gained if there is no member below gray level
+ xp = (PvP || !not_gray_member_with_max_level) ? 0 : Trinity::XP::Gain(not_gray_member_with_max_level, pVictim);
// skip in check PvP case (for speed, not used)
bool is_raid = PvP ? false : sMapStore.LookupEntry(GetMapId())->IsRaid() && pGroup->isRaidGroup();
@@ -18222,9 +18226,10 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim)
pGroupGuy->RewardReputation(pVictim,is_dungeon ? 1.0f : rate);
// XP updated only for alive group member
- if(pGroupGuy->isAlive())
+ if(pGroupGuy->isAlive() && not_gray_member_with_max_level &&
+ pGroupGuy->getLevel() <= not_gray_member_with_max_level->getLevel())
{
- uint32 itr_xp = uint32(xp*rate);
+ uint32 itr_xp = (member_with_max_level == not_gray_member_with_max_level) ? uint32(xp*rate) : uint32((xp*rate/2)+1);
pGroupGuy->GiveXP(itr_xp, pVictim);
if(Pet* pet = pGroupGuy->GetPet())