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authormegamage <none@none>2009-05-24 17:26:44 -0500
committermegamage <none@none>2009-05-24 17:26:44 -0500
commit8140543de41c36945303627efbde518837b406b1 (patch)
tree346bc5bbc48b4558d869c97385dd2bf549668a69 /src/game/Player.cpp
parent1c505261bc13585924e553eeea7b7a14232eb08f (diff)
*Rewrite some OPvP functions.
*Apply tenacity buff for outnumbered players in wintergrasp. --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 910a1bf70be..88932020d38 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -1820,6 +1820,7 @@ void Player::RemoveFromWorld()
///- Release charmed creatures, unsummon totems and remove pets/guardians
StopCastingCharm();
StopCastingBindSight();
+ sOutdoorPvPMgr.HandlePlayerLeaveZone(this, m_zoneUpdateId);
}
for(int i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i)